Tour | Wargounds March 2013 Statistics |
Mission | NW CG - Spring - Reims |
Type | SPAD 13.C1 |
Payload | 7.69 x 800 |
Fuel | 60% |
Coalition | Triple Entente |
Country | France |
Date start | 30.03.2013 01:01 |
Date end | 30.03.2013 01:09 |
Flight time | 7 minutes 4 seconds |
Ratio | 0.96 |
Status | shotdown (killed) |
Bullets fired | 236 |
Bullets hits | 55 |
Gun Accuracy | 23.3% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 0 |
Hits Bombs | 0 |
Bomb Accuracy | 0% |
Score | 13 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 1 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 1 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
30.03.2013 01:01:20
|
BSS_Vidar [SPAD 13.C1] was respawned |
30.03.2013 01:02:08
|
BSS_Vidar [SPAD 13.C1] take off |
30.03.2013 01:08:36
|
BSS_Vidar [SPAD 13.C1] has damaged (0.012) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:08:36
|
BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:08:37
|
BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:08:38
|
BSS_Vidar [SPAD 13.C1] has wounded (0.25) AI [BotGunnerG5_2] |
30.03.2013 01:08:58
|
AI [Turret DFW C.V] has wounded (0.25) BSS_Vidar [SPAD 13.C1] |
30.03.2013 01:08:58
|
AI [Turret DFW C.V] has damaged (0.031) BSS_Vidar [SPAD 13.C1] |
30.03.2013 01:09:00
|
BSS_Vidar [SPAD 13.C1] has damaged (0.007) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:00
|
BSS_Vidar [SPAD 13.C1] has wounded (0.25) AI [BotGunnerG5_2] |
30.03.2013 01:09:00
|
BSS_Vidar [SPAD 13.C1] has damaged (0.007) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:01
|
BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:01
|
BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:02
|
BSS_Vidar [SPAD 13.C1] has damaged (0.011) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:02
|
BSS_Vidar [SPAD 13.C1] has damaged (0.008) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:02
|
BSS_Vidar [SPAD 13.C1] has wounded (0.25) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:03
|
BSS_Vidar [SPAD 13.C1] has damaged (0.034) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:03
|
BSS_Vidar [SPAD 13.C1] has damaged (0.009) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:03
|
BSS_Vidar [SPAD 13.C1] has wounded (0.25) AI [BotGunnerG5_2] |
30.03.2013 01:09:03
|
BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:03
|
BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:04
|
BSS_Vidar [SPAD 13.C1] has wounded (0.25) AI [BotGunnerG5_2] |
30.03.2013 01:09:04
|
BSS_Vidar [SPAD 13.C1] has killed AI [BotGunnerG5_2] |
30.03.2013 01:09:04
|
BSS_Vidar [SPAD 13.C1] has wounded (0.25) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:04
|
BSS_Vidar [SPAD 13.C1] has damaged (0.033) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:05
|
BSS_Vidar [SPAD 13.C1] has wounded (0.25) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:05
|
BSS_Vidar [SPAD 13.C1] has damaged (0.046) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:05
|
BSS_Vidar [SPAD 13.C1] has damaged (0.007) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:05
|
BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:05
|
BSS_Vidar [SPAD 13.C1] has damaged (0.058) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:05
|
AI [Turret DFW C.V] has damaged (0.969) BSS_Vidar [SPAD 13.C1] |
30.03.2013 01:09:05
|
AI [Turret DFW C.V] has shotdown BSS_Vidar [SPAD 13.C1] |
30.03.2013 01:09:05
|
BSS_Vidar [SPAD 13.C1] has damaged (0.096) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:05
|
BSS_Vidar [SPAD 13.C1] has wounded (0.007) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:05
|
AI [Turret DFW C.V] has wounded (0.179) BSS_Vidar [SPAD 13.C1] |
30.03.2013 01:09:05
|
BSS_Vidar [SPAD 13.C1] has damaged (0.054) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:05
|
BSS_Vidar [SPAD 13.C1] has wounded (0.025) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:05
|
AI [Turret DFW C.V] has wounded (0.066) BSS_Vidar [SPAD 13.C1] |
30.03.2013 01:09:05
|
BSS_Vidar [SPAD 13.C1] has damaged (0.01) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:06
|
BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:06
|
BSS_Vidar [SPAD 13.C1] has damaged (0.011) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:06
|
BSS_Vidar [SPAD 13.C1] has damaged (0.05) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:06
|
BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:06
|
BSS_Vidar [SPAD 13.C1] has damaged (0.491) =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:06
|
BSS_Vidar [SPAD 13.C1] has shotdown =TM= Sound Bug [DFW C.V] |
30.03.2013 01:09:12
|
AI [Turret DFW C.V] has wounded (0.505) BSS_Vidar [SPAD 13.C1] |
30.03.2013 01:09:12
|
AI [Turret DFW C.V] has killed BSS_Vidar [SPAD 13.C1] |
30.03.2013 01:09:12
|
BSS_Vidar [SPAD 13.C1] has finished |
30.03.2013 01:09:12
|
BSS_Vidar [SPAD 13.C1] crashed on the ground |