Tour | Wargounds April 2013 Statistics |
Mission | NW CG - Summer - Verdun |
Type | R.E.8 |
Payload | 7.69 x 973 + Add.Gun + 8 x 20 lb + 2 x 112 lb |
Modifications
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Fuel | 50% |
Coalition | Triple Entente |
Country | France |
Date start | 01.04.2013 13:53 |
Date end | 01.04.2013 14:08 |
Flight time | 14 minutes 4 seconds |
Ratio | 0.90 |
Status | shotdown (wounded) captured |
Bullets fired | 363 |
Bullets hits | 24 |
Gun Accuracy | 6.6% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 10 |
Hits Bombs | 0 |
Bomb Accuracy | 0% |
Score | 4 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 1 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
01.04.2013 13:53:50
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LM_Adisek [R.E.8] was respawned |
01.04.2013 13:54:40
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LM_Adisek [R.E.8] take off |
01.04.2013 14:01:36
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=TM=WildBill2 [Halberstadt D.II] has damaged (0.008) LM_Adisek [R.E.8] |
01.04.2013 14:01:45
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AI [Turret R.E.8] has damaged (0.008) =TM=WildBill2 [Halberstadt D.II] |
01.04.2013 14:01:45
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AI [Turret R.E.8] has damaged (0.009) =TM=WildBill2 [Halberstadt D.II] |
01.04.2013 14:01:46
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AI [Turret R.E.8] has damaged (0.009) =TM=WildBill2 [Halberstadt D.II] |
01.04.2013 14:01:46
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AI [Turret R.E.8] has damaged (0.007) =TM=WildBill2 [Halberstadt D.II] |
01.04.2013 14:01:47
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=TM=WildBill2 [Halberstadt D.II] has damaged (0.008) LM_Adisek [R.E.8] |
01.04.2013 14:01:54
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AI [Turret R.E.8] has damaged (0.008) =TM=WildBill2 [Halberstadt D.II] |
01.04.2013 14:01:59
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AI [Turret R.E.8] has damaged (0.007) =TM=WildBill2 [Halberstadt D.II] |
01.04.2013 14:01:59
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AI [Turret R.E.8] has damaged (0.005) LM_Blondak [Nieuport 17.C1 GBR] |
01.04.2013 14:02:00
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AI [Turret R.E.8] has damaged (0.006) =TM=WildBill2 [Halberstadt D.II] |
01.04.2013 14:03:00
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CaK_Madvlk [Albatros D.II] has damaged (0.007) LM_Adisek [R.E.8] |
01.04.2013 14:07:23
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AI [LMG08AAA] has damaged (0.006) LM_Adisek [R.E.8] |
01.04.2013 14:07:23
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AI [LMG08AAA] has damaged (0.007) LM_Adisek [R.E.8] |
01.04.2013 14:07:23
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AI [LMG08AAA] has damaged (0.007) LM_Adisek [R.E.8] |
01.04.2013 14:07:24
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AI [LMG08AAA] has damaged (0.005) LM_Adisek [R.E.8] |
01.04.2013 14:07:25
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AI [LMG08AAA] has wounded (0.25) LM_Adisek [R.E.8] |
01.04.2013 14:07:25
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AI [LMG08AAA] has damaged (0.031) LM_Adisek [R.E.8] |
01.04.2013 14:07:38
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AI [LMG08AAA] has damaged (0.006) LM_Adisek [R.E.8] |
01.04.2013 14:07:40
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AI [LMG08AAA] has damaged (0.005) LM_Adisek [R.E.8] |
01.04.2013 14:07:51
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CaK_Madvlk [Albatros D.II] has damaged (0.008) LM_Adisek [R.E.8] |
01.04.2013 14:07:52
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CaK_Madvlk [Albatros D.II] has damaged (0.008) LM_Adisek [R.E.8] |
01.04.2013 14:07:52
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CaK_Madvlk [Albatros D.II] has damaged (0.009) LM_Adisek [R.E.8] |
01.04.2013 14:07:54
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AI [LMG08AAA] has damaged (0.005) LM_Adisek [R.E.8] |
01.04.2013 14:08:08
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AI [LMG08AAA] has damaged (0.008) LM_Adisek [R.E.8] |
01.04.2013 14:08:12
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AI [LMG08AAA] has damaged (0.008) LM_Adisek [R.E.8] |
01.04.2013 14:08:14
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CaK_Madvlk [Albatros D.II] has damaged (0.006) LM_Adisek [R.E.8] |
01.04.2013 14:08:14
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CaK_Madvlk [Albatros D.II] has damaged (0.005) LM_Adisek [R.E.8] |
01.04.2013 14:08:33
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CaK_Madvlk [Albatros D.II] has damaged (0.793) LM_Adisek [R.E.8] |
01.04.2013 14:08:33
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CaK_Madvlk [Albatros D.II] has shotdown LM_Adisek [R.E.8] |
01.04.2013 14:08:43
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LM_Adisek [R.E.8] has wounded (0.042) |
01.04.2013 14:08:44
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LM_Adisek [R.E.8] has wounded (0.037) |
01.04.2013 14:08:44
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LM_Adisek [R.E.8] crashed on the ground |
01.04.2013 14:08:55
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LM_Adisek [R.E.8] has finished |