28.05.2024 21:40
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BH_loopy
Sortie #1022774
Squad: Black Haze

 
Tour Wargrounds April 2016 Statistics
Mission NW - Summer - Foucaucourt
Type S.E.5a
Payload 7.69 x 788 + 20LB x 4
Fuel 60%
Coalition Triple Entente
Country France
Date start 14.04.2016 16:46
Date end 14.04.2016 17:11
Flight time 23 minutes 57 seconds
Ratio 1.04
Status shotdown (wounded)
Bullets fired 586
Bullets hits 149
Gun Accuracy 25.4%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 1
Hits Bombs 0
Bomb Accuracy 0%
Score 43
Fighters 0
Fighters (static) 0
TwoSeats 3
Bombers 0
Pilots 0
Gunners 3
Assisted 1
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 1
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
14.04.2016 16:46:56
BH_loopy [S.E.5a] was respawned
14.04.2016 16:47:39
BH_loopy [S.E.5a] take off
14.04.2016 16:48:26
BH_loopy [S.E.5a] has damaged (0.015) J30HANGMAN [Roland C.IIa]
14.04.2016 16:48:26
BH_loopy [S.E.5a] has wounded (0.25) J30 Mein [Turret Roland C.IIa]
14.04.2016 16:48:26
BH_loopy [S.E.5a] has damaged (0.005) J30HANGMAN [Roland C.IIa]
14.04.2016 16:48:26
BH_loopy [S.E.5a] has wounded (0.25) J30 Mein [Turret Roland C.IIa]
14.04.2016 16:48:27
BH_loopy [S.E.5a] has damaged (0.008) J30HANGMAN [Roland C.IIa]
14.04.2016 16:48:27
BH_loopy [S.E.5a] has wounded (0.25) J30 Mein [Turret Roland C.IIa]
14.04.2016 16:48:27
BH_loopy [S.E.5a] has killed J30 Mein [Turret Roland C.IIa]
14.04.2016 16:48:27
BH_loopy [S.E.5a] has damaged (0.006) J30HANGMAN [Roland C.IIa]
14.04.2016 16:48:27
BH_loopy [S.E.5a] has wounded (0.25) J30HANGMAN [Roland C.IIa]
14.04.2016 16:48:27
BH_loopy [S.E.5a] has damaged (0.039) J30HANGMAN [Roland C.IIa]
14.04.2016 16:48:27
BH_loopy [S.E.5a] has damaged (0.009) J30HANGMAN [Roland C.IIa]
14.04.2016 16:48:46
BH_loopy [S.E.5a] has wounded (0.399) J30HANGMAN [Roland C.IIa]
14.04.2016 16:48:46
BH_loopy [S.E.5a] has damaged (0.103) J30HANGMAN [Roland C.IIa]
14.04.2016 16:48:54
BH_loopy [S.E.5a] has wounded (1.0) AI [BotGunnerHCL2]
14.04.2016 16:48:54
BH_loopy [S.E.5a] has killed AI [BotGunnerHCL2]
14.04.2016 17:07:16
BH_loopy [S.E.5a] has damaged (0.005) JGS4_KARL [Halberstadt CL.II]
14.04.2016 17:07:16
BH_loopy [S.E.5a] has damaged (0.006) JGS4_KARL [Halberstadt CL.II]
14.04.2016 17:07:16
BH_loopy [S.E.5a] has damaged (0.017) JGS4_KARL [Halberstadt CL.II]
14.04.2016 17:07:18
BH_loopy [S.E.5a] has wounded (0.75) JGS4_KARL [Halberstadt CL.II]
14.04.2016 17:07:18
BH_loopy [S.E.5a] has damaged (0.1) JGS4_KARL [Halberstadt CL.II]
14.04.2016 17:07:18
BH_loopy [S.E.5a] has damaged (0.013) JGS4_KARL [Halberstadt CL.II]
14.04.2016 17:07:18
BH_loopy [S.E.5a] has wounded (0.25) AI [BotGunnerHCL2]
14.04.2016 17:07:25
=CAI= Sniper [Halberstadt CL.II] has damaged (0.007) BH_loopy [S.E.5a]
14.04.2016 17:08:16
=CAI= Sniper [Halberstadt CL.II] has damaged (0.016) BH_loopy [S.E.5a]
14.04.2016 17:08:39
BH_loopy [S.E.5a] has damaged (0.007) =CAI= Sniper [Halberstadt CL.II]
14.04.2016 17:08:39
BH_loopy [S.E.5a] has wounded (0.5) Toxicbbq [Turret Halberstadt CL.II]
14.04.2016 17:08:40
BH_loopy [S.E.5a] has damaged (0.01) =CAI= Sniper [Halberstadt CL.II]
14.04.2016 17:08:40
BH_loopy [S.E.5a] has wounded (0.25) =CAI= Sniper [Halberstadt CL.II]
14.04.2016 17:08:40
BH_loopy [S.E.5a] has damaged (0.033) =CAI= Sniper [Halberstadt CL.II]
14.04.2016 17:08:40
BH_loopy [S.E.5a] has damaged (0.006) =CAI= Sniper [Halberstadt CL.II]
14.04.2016 17:08:40
BH_loopy [S.E.5a] has damaged (0.005) =CAI= Sniper [Halberstadt CL.II]
14.04.2016 17:08:41
BH_loopy [S.E.5a] has wounded (0.5) Toxicbbq [Turret Halberstadt CL.II]
14.04.2016 17:08:41
BH_loopy [S.E.5a] has killed Toxicbbq [Turret Halberstadt CL.II]
14.04.2016 17:08:42
BH_loopy [S.E.5a] has damaged (0.009) =CAI= Sniper [Halberstadt CL.II]
14.04.2016 17:08:43
BH_loopy [S.E.5a] has damaged (0.005) =CAI= Sniper [Halberstadt CL.II]
14.04.2016 17:08:43
BH_loopy [S.E.5a] has damaged (0.005) =CAI= Sniper [Halberstadt CL.II]
14.04.2016 17:08:44
BH_loopy [S.E.5a] has damaged (0.005) =CAI= Sniper [Halberstadt CL.II]
14.04.2016 17:08:44
BH_loopy [S.E.5a] has wounded (0.25) =CAI= Sniper [Halberstadt CL.II]
14.04.2016 17:08:44
BH_loopy [S.E.5a] has damaged (0.032) =CAI= Sniper [Halberstadt CL.II]
14.04.2016 17:08:44
JGS4-MaxVonArese [Halberstadt CL.II] has damaged (0.005) BH_loopy [S.E.5a]
14.04.2016 17:08:44
BH_loopy [S.E.5a] has damaged (0.008) =CAI= Sniper [Halberstadt CL.II]
14.04.2016 17:08:44
BH_loopy [S.E.5a] has damaged (0.006) =CAI= Sniper [Halberstadt CL.II]
14.04.2016 17:08:45
BH_loopy [S.E.5a] has damaged (0.006) =CAI= Sniper [Halberstadt CL.II]
14.04.2016 17:08:45
BH_loopy [S.E.5a] has damaged (0.005) =CAI= Sniper [Halberstadt CL.II]
14.04.2016 17:08:45
BH_loopy [S.E.5a] has damaged (0.008) =CAI= Sniper [Halberstadt CL.II]
14.04.2016 17:08:45
BH_loopy [S.E.5a] has damaged (0.005) =CAI= Sniper [Halberstadt CL.II]
14.04.2016 17:08:47
JGS4-MaxVonArese [Halberstadt CL.II] has damaged (0.006) BH_loopy [S.E.5a]
14.04.2016 17:08:47
JGS4-MaxVonArese [Halberstadt CL.II] has wounded (0.25) BH_loopy [S.E.5a]
14.04.2016 17:08:47
JGS4-MaxVonArese [Halberstadt CL.II] has damaged (0.031) BH_loopy [S.E.5a]
14.04.2016 17:08:47
JGS4-MaxVonArese [Halberstadt CL.II] has damaged (0.005) BH_loopy [S.E.5a]
14.04.2016 17:08:51
JGS4-MaxVonArese [Halberstadt CL.II] has damaged (0.007) BH_loopy [S.E.5a]
14.04.2016 17:09:32
BH_loopy [S.E.5a] has damaged (0.006) JGS4-MaxVonArese [Halberstadt CL.II]
14.04.2016 17:09:33
BH_loopy [S.E.5a] has wounded (0.25) Tarasdad [Turret Halberstadt CL.II]
14.04.2016 17:09:33
BH_loopy [S.E.5a] has wounded (0.25) Tarasdad [Turret Halberstadt CL.II]
14.04.2016 17:09:33
BH_loopy [S.E.5a] has killed Tarasdad [Turret Halberstadt CL.II]
14.04.2016 17:09:35
BH_loopy [S.E.5a] has damaged (0.006) JGS4-MaxVonArese [Halberstadt CL.II]
14.04.2016 17:09:40
BH_loopy [S.E.5a] has wounded (0.25) JGS4-MaxVonArese [Halberstadt CL.II]
14.04.2016 17:09:40
BH_loopy [S.E.5a] has damaged (0.033) JGS4-MaxVonArese [Halberstadt CL.II]
14.04.2016 17:09:40
BH_loopy [S.E.5a] has damaged (0.006) JGS4-MaxVonArese [Halberstadt CL.II]
14.04.2016 17:09:42
BH_loopy [S.E.5a] has damaged (0.009) JGS4-MaxVonArese [Halberstadt CL.II]
14.04.2016 17:09:53
BH_loopy [S.E.5a] has damaged (0.008) JGS4-MaxVonArese [Halberstadt CL.II]
14.04.2016 17:09:53
BH_loopy [S.E.5a] has damaged (0.005) JGS4-MaxVonArese [Halberstadt CL.II]
14.04.2016 17:09:59
BH_loopy [S.E.5a] has damaged (0.012) JGS4-MaxVonArese [Halberstadt CL.II]
14.04.2016 17:09:59
BH_loopy [S.E.5a] has damaged (0.013) JGS4-MaxVonArese [Halberstadt CL.II]
14.04.2016 17:09:59
BH_loopy [S.E.5a] has damaged (0.012) JGS4-MaxVonArese [Halberstadt CL.II]
14.04.2016 17:10:00
BH_loopy [S.E.5a] has damaged (0.022) JGS4-MaxVonArese [Halberstadt CL.II]
14.04.2016 17:10:00
BH_loopy [S.E.5a] has damaged (0.006) JGS4-MaxVonArese [Halberstadt CL.II]
14.04.2016 17:10:00
BH_loopy [S.E.5a] has damaged (0.01) JGS4-MaxVonArese [Halberstadt CL.II]
14.04.2016 17:10:00
BH_loopy [S.E.5a] has damaged (0.006) JGS4-MaxVonArese [Halberstadt CL.II]
14.04.2016 17:10:00
BH_loopy [S.E.5a] has damaged (0.006) JGS4-MaxVonArese [Halberstadt CL.II]
14.04.2016 17:10:00
BH_loopy [S.E.5a] has damaged (0.005) JGS4-MaxVonArese [Halberstadt CL.II]
14.04.2016 17:10:03
BH_loopy [S.E.5a] has damaged (0.006) JGS4-MaxVonArese [Halberstadt CL.II]
14.04.2016 17:10:03
BH_loopy [S.E.5a] has damaged (0.827) JGS4-MaxVonArese [Halberstadt CL.II]
14.04.2016 17:10:03
BH_loopy [S.E.5a] has shotdown JGS4-MaxVonArese [Halberstadt CL.II]
14.04.2016 17:11:33
BH_loopy [S.E.5a] has damaged (0.019)
14.04.2016 17:11:35
BH_loopy [S.E.5a] has damaged (0.012)
14.04.2016 17:11:36
BH_loopy [S.E.5a] has damaged (0.878)
14.04.2016 17:11:36
BH_loopy [S.E.5a] was disabled
14.04.2016 17:11:36
BH_loopy [S.E.5a] crashed on the ground
14.04.2016 17:11:59
BH_loopy [S.E.5a] has finished