28.05.2024 14:26
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*Oldboy*
Sortie #1027697
Squad: Long Muffetees

Squad logo
Tour Wargrounds April 2016 Statistics
Mission NW - Metz Bomber Offensive
Type Fokker D.VIII
Payload 7.92 x 1000
Fuel 60%
Coalition Central Powers
Country Germany
Date start 21.04.2016 15:13
Date end 21.04.2016 15:25
Flight time 9 minutes 8 seconds
Ratio 1.03
Status shotdown (wounded) captured
Bullets fired 927
Bullets hits 64
Gun Accuracy 6.9%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 8
Fighters 0
Fighters (static) 0
TwoSeats 1
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
21.04.2016 15:13:54
*Oldboy* [Fokker D.VIII] was respawned
21.04.2016 15:15:18
*Oldboy* [Fokker D.VIII] take off
21.04.2016 15:20:41
*Oldboy* [Fokker D.VIII] has wounded (0.25) =Rasil= [Breguet 14.B2]
21.04.2016 15:20:41
*Oldboy* [Fokker D.VIII] has damaged (0.034) =Rasil= [Breguet 14.B2]
21.04.2016 15:21:20
*Oldboy* [Fokker D.VIII] has damaged (0.005) =Rasil= [Breguet 14.B2]
21.04.2016 15:21:26
*Oldboy* [Fokker D.VIII] has damaged (0.009) =Rasil= [Breguet 14.B2]
21.04.2016 15:22:49
*Oldboy* [Fokker D.VIII] has damaged (0.01) =Rasil= [Breguet 14.B2]
21.04.2016 15:22:52
*Oldboy* [Fokker D.VIII] has damaged (0.009) =Rasil= [Breguet 14.B2]
21.04.2016 15:23:15
*Oldboy* [Fokker D.VIII] has damaged (0.006) =Rasil= [Breguet 14.B2]
21.04.2016 15:23:17
*Oldboy* [Fokker D.VIII] has wounded (0.25) AI [BotGunnerBreguet14]
21.04.2016 15:23:43
*Oldboy* [Fokker D.VIII] has wounded (0.25) AI [BotGunnerBreguet14]
21.04.2016 15:23:49
AI [Turret Breguet 14.B2] has damaged (0.015) *Oldboy* [Fokker D.VIII]
21.04.2016 15:23:49
AI [Turret Breguet 14.B2] has damaged (0.01) *Oldboy* [Fokker D.VIII]
21.04.2016 15:23:52
AI [Turret Breguet 14.B2] has damaged (0.014) *Oldboy* [Fokker D.VIII]
21.04.2016 15:24:03
AI [Turret Breguet 14.B2] has damaged (0.015) *Oldboy* [Fokker D.VIII]
21.04.2016 15:24:15
=PetSild= [SPAD 13.C1] has damaged (0.005) *Oldboy* [Fokker D.VIII]
21.04.2016 15:24:16
*Oldboy* [Fokker D.VIII] has damaged (0.005) =Rasil= [Breguet 14.B2]
21.04.2016 15:24:20
=PetSild= [SPAD 13.C1] has damaged (0.008) *Oldboy* [Fokker D.VIII]
21.04.2016 15:24:20
=PetSild= [SPAD 13.C1] has damaged (0.005) *Oldboy* [Fokker D.VIII]
21.04.2016 15:24:21
=PetSild= [SPAD 13.C1] has damaged (0.019) *Oldboy* [Fokker D.VIII]
21.04.2016 15:24:22
=PetSild= [SPAD 13.C1] has damaged (0.005) *Oldboy* [Fokker D.VIII]
21.04.2016 15:24:25
=PetSild= [SPAD 13.C1] has damaged (0.895) *Oldboy* [Fokker D.VIII]
21.04.2016 15:24:25
=PetSild= [SPAD 13.C1] has shotdown *Oldboy* [Fokker D.VIII]
21.04.2016 15:24:25
*Oldboy* [Fokker D.VIII] has wounded (0.071)
21.04.2016 15:24:26
*Oldboy* [Fokker D.VIII] crashed on the ground
21.04.2016 15:24:56
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:56
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:56
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:56
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:56
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:56
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:57
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:57
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:57
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:57
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:57
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:57
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:58
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:58
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:58
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:58
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:58
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:58
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:59
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:59
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:59
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:59
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:59
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:24:59
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:00
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:00
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:00
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:00
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:00
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:00
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:00
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:01
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:01
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:01
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:01
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:01
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:01
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:02
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:02
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:02
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:02
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:02
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:02
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:03
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:03
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:03
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:03
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:03
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:03
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:04
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:04
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:04
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:04
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:04
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:04
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:04
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:05
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:05
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:05
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:05
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:05
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:05
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:06
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:06
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:06
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:06
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:06
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:06
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:07
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:07
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:07
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:07
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:07
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:07
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:08
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:08
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:08
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:08
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:08
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:08
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:08
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:09
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:09
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:09
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:09
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:09
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:09
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:10
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:10
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:10
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:10
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:10
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:10
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:11
*Oldboy* [Fokker D.VIII] has wounded (0.005)
21.04.2016 15:25:11
*Oldboy* [Fokker D.VIII] has finished