Tour | Wargrounds December Statistics |
Mission | NW CG - Winter - Cappy |
Type | SPAD 13.C1 |
Payload | 7.69 x 800 |
Fuel | 60% |
Coalition | Triple Entente |
Country | France |
Date start | 11.12.2012 20:24 |
Date end | 11.12.2012 20:41 |
Flight time | 15 minutes 2 seconds |
Ratio | 0.80 |
Status | shotdown (killed) |
Bullets fired | 685 |
Bullets hits | 34 |
Gun Accuracy | 5.0% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 0 |
Hits Bombs | 0 |
Bomb Accuracy | 0% |
Score | 18 |
Fighters | 1 |
Fighters (static) | 0 |
TwoSeats | 1 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
11.12.2012 20:24:44
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OCA_Shader [SPAD 13.C1] was respawned |
11.12.2012 20:26:10
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OCA_Shader [SPAD 13.C1] take off |
11.12.2012 20:30:26
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OCA_Shader [SPAD 13.C1] has damaged (0.005) =TM=Lurp [Fokker Dr.I] |
11.12.2012 20:33:17
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OCA_Shader [SPAD 13.C1] has damaged (0.006) =TM=Lurp [Fokker Dr.I] |
11.12.2012 20:33:19
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OCA_Shader [SPAD 13.C1] has damaged (0.858) =TM=Lurp [Fokker Dr.I] |
11.12.2012 20:33:19
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OCA_Shader [SPAD 13.C1] has shotdown =TM=Lurp [Fokker Dr.I] |
11.12.2012 20:41:03
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OCA_Shader [SPAD 13.C1] has wounded (0.25) AI [BotGunnerHCL2] |
11.12.2012 20:41:03
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OCA_Shader [SPAD 13.C1] has wounded (0.25) AI [BotGunnerHCL2] |
11.12.2012 20:41:04
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OCA_Shader [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II] |
11.12.2012 20:41:04
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AI [Turret Halberstadt CL.II] has damaged (0.012) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:04
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AI [Turret Halberstadt CL.II] has wounded (0.25) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:04
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AI [Turret Halberstadt CL.II] has damaged (0.032) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:04
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OCA_Shader [SPAD 13.C1] has damaged (0.009) =TM= I Got Shot [Halberstadt CL.II] |
11.12.2012 20:41:05
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OCA_Shader [SPAD 13.C1] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II] |
11.12.2012 20:41:05
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OCA_Shader [SPAD 13.C1] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II] |
11.12.2012 20:41:05
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OCA_Shader [SPAD 13.C1] has damaged (0.972) =TM= I Got Shot [Halberstadt CL.II] |
11.12.2012 20:41:05
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OCA_Shader [SPAD 13.C1] has shotdown =TM= I Got Shot [Halberstadt CL.II] |
11.12.2012 20:41:05
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AI [Turret Halberstadt CL.II] has damaged (0.006) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:05
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AI [Turret Halberstadt CL.II] has damaged (0.007) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:05
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AI [Turret Halberstadt CL.II] has damaged (0.005) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:06
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AI [Turret Halberstadt CL.II] has wounded (0.25) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:06
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AI [Turret Halberstadt CL.II] has damaged (0.031) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:06
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AI [Turret Halberstadt CL.II] has wounded (0.25) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:06
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AI [Turret Halberstadt CL.II] has damaged (0.035) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:06
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AI [Turret Halberstadt CL.II] has damaged (0.012) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:06
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AI [Turret Halberstadt CL.II] has damaged (0.009) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:06
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AI [Turret Halberstadt CL.II] has damaged (0.014) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:06
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AI [Turret Halberstadt CL.II] has damaged (0.009) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:06
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AI [Turret Halberstadt CL.II] has damaged (0.015) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:07
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AI [Turret Halberstadt CL.II] has damaged (0.006) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:08
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AI [Turret Halberstadt CL.II] has damaged (0.019) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:08
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AI [Turret Halberstadt CL.II] has damaged (0.011) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:08
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AI [Turret Halberstadt CL.II] has damaged (0.012) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:08
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AI [Turret Halberstadt CL.II] has damaged (0.007) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:08
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AI [Turret Halberstadt CL.II] has damaged (0.007) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:08
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AI [Turret Halberstadt CL.II] has damaged (0.753) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:08
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AI [Turret Halberstadt CL.II] has shotdown OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:08
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AI [Turret Halberstadt CL.II] has wounded (0.25) OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:08
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AI [Turret Halberstadt CL.II] has killed OCA_Shader [SPAD 13.C1] |
11.12.2012 20:41:08
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OCA_Shader [SPAD 13.C1] has finished |
11.12.2012 20:41:12
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OCA_Shader [SPAD 13.C1] crashed on the ground |