17.06.2026 04:45
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=AxA=_SeVa
Sortie #1303062
Squad: =AXEMAN= (=AxA=)

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Tour Wargrounds March 2017 Statistics
Mission NW - Summer - Bruay
Type SPAD 13.C1
Payload 7.69 x 800
Fuel 63%
Coalition Triple Entente
Country France
Date start 16.03.2017 15:29
Date end 16.03.2017 15:59
Flight time 28 minutes 43 seconds
Ratio 1.32
Status shotdown (dead)
Bullets fired 472
Bullets hits 84
Gun Accuracy 17.8%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 15
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 1
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 1
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
16.03.2017 15:29:32
=AxA=_SeVa [SPAD 13.C1] was respawned
16.03.2017 15:30:28
=AxA=_SeVa [SPAD 13.C1] take off
16.03.2017 15:40:41
=AxA=_SeVa [SPAD 13.C1] has damaged (0.006) JG1Pfeil_J6 [Fokker D.VIIF]
16.03.2017 15:56:53
=AxA=_SeVa [SPAD 13.C1] has wounded (0.25) J99*Falke* [Gotha G.V]
16.03.2017 15:56:53
=AxA=_SeVa [SPAD 13.C1] has damaged (0.03) J99*Falke* [Gotha G.V]
16.03.2017 15:56:53
=AxA=_SeVa [SPAD 13.C1] has damaged (0.006) J99*Falke* [Gotha G.V]
16.03.2017 15:56:53
=AxA=_SeVa [SPAD 13.C1] has wounded (0.25) AI [BotGunnerG5_2]
16.03.2017 15:56:55
=AxA=_SeVa [SPAD 13.C1] has damaged (0.006) J99*Falke* [Gotha G.V]
16.03.2017 15:56:55
=AxA=_SeVa [SPAD 13.C1] has wounded (0.25) AI [BotGunnerG5_2]
16.03.2017 15:56:55
=AxA=_SeVa [SPAD 13.C1] has damaged (0.005) J99*Falke* [Gotha G.V]
16.03.2017 15:56:56
=AxA=_SeVa [SPAD 13.C1] has damaged (0.006) J99*Falke* [Gotha G.V]
16.03.2017 15:58:02
=AxA=_SeVa [SPAD 13.C1] has wounded (0.25) AI [BotGunnerG5_2]
16.03.2017 15:58:31
=AxA=_SeVa [SPAD 13.C1] has damaged (0.005) J99*Falke* [Gotha G.V]
16.03.2017 15:58:32
=AxA=_SeVa [SPAD 13.C1] has wounded (0.25) AI [BotGunnerG5_2]
16.03.2017 15:58:32
=AxA=_SeVa [SPAD 13.C1] has killed AI [BotGunnerG5_2]
16.03.2017 15:58:32
=AxA=_SeVa [SPAD 13.C1] has damaged (0.006) J99*Falke* [Gotha G.V]
16.03.2017 15:58:33
=AxA=_SeVa [SPAD 13.C1] has damaged (0.005) J99*Falke* [Gotha G.V]
16.03.2017 15:58:33
=AxA=_SeVa [SPAD 13.C1] has wounded (0.25) J99*Falke* [Gotha G.V]
16.03.2017 15:58:33
=AxA=_SeVa [SPAD 13.C1] has wounded (0.25) AI [BotGunnerG5_1]
16.03.2017 15:58:33
=AxA=_SeVa [SPAD 13.C1] has damaged (0.031) J99*Falke* [Gotha G.V]
16.03.2017 15:58:34
=AxA=_SeVa [SPAD 13.C1] has damaged (0.006) J99*Falke* [Gotha G.V]
16.03.2017 15:58:35
=AxA=_SeVa [SPAD 13.C1] has damaged (0.005) J99*Falke* [Gotha G.V]
16.03.2017 15:58:35
=AxA=_SeVa [SPAD 13.C1] has damaged (0.006) J99*Falke* [Gotha G.V]
16.03.2017 15:58:37
=AxA=_SeVa [SPAD 13.C1] has damaged (0.005) J99*Falke* [Gotha G.V]
16.03.2017 15:58:37
=AxA=_SeVa [SPAD 13.C1] has wounded (0.25) AI [BotGunnerG5_1]
16.03.2017 15:58:37
=AxA=_SeVa [SPAD 13.C1] has damaged (0.006) J99*Falke* [Gotha G.V]
16.03.2017 15:58:38
AI [Nose turret Gotha G.V] has damaged (0.024) =AxA=_SeVa [SPAD 13.C1]
16.03.2017 15:58:38
AI [Nose turret Gotha G.V] has damaged (0.011) =AxA=_SeVa [SPAD 13.C1]
16.03.2017 15:58:38
AI [Nose turret Gotha G.V] has damaged (0.019) =AxA=_SeVa [SPAD 13.C1]
16.03.2017 15:58:41
AI [Nose turret Gotha G.V] has damaged (0.017) =AxA=_SeVa [SPAD 13.C1]
16.03.2017 15:58:41
AI [Nose turret Gotha G.V] has damaged (0.036) =AxA=_SeVa [SPAD 13.C1]
16.03.2017 15:58:41
AI [Nose turret Gotha G.V] has damaged (0.005) =AxA=_SeVa [SPAD 13.C1]
16.03.2017 15:58:41
AI [Nose turret Gotha G.V] has damaged (0.888) =AxA=_SeVa [SPAD 13.C1]
16.03.2017 15:58:41
AI [Nose turret Gotha G.V] has shotdown =AxA=_SeVa [SPAD 13.C1]
16.03.2017 15:58:41
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:42
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:42
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:42
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:42
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:42
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:42
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:43
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:43
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:43
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:43
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:43
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:43
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:44
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:44
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:44
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:45
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:45
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:45
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:45
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:45
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:45
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:46
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:46
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:46
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:46
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:46
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:46
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:47
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:47
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:47
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:47
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:47
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:47
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:48
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:48
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:48
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:48
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:48
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:48
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:50
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:50
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:58:50
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
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=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:59:08
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:59:09
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:59:09
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:59:09
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:59:09
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:59:09
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:59:09
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:59:09
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:59:10
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:59:10
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:59:10
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:59:10
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:59:10
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:59:10
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:59:11
=AxA=_SeVa [SPAD 13.C1] has wounded (0.005)
16.03.2017 15:59:11
=AxA=_SeVa [SPAD 13.C1] has wounded (0.024)
16.03.2017 15:59:11
=AxA=_SeVa [SPAD 13.C1] has died
16.03.2017 15:59:11
=AxA=_SeVa [SPAD 13.C1] has finished
16.03.2017 15:59:11
=AxA=_SeVa [SPAD 13.C1] crashed on the ground