03.06.2024 00:51
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=TM= I Got Shot
Sortie #130311
Squad: =TM=

 
Tour Wargounds June 2013 Statistics
Mission NW - Winter - Cappy
Type Halberstadt CL.II
Gunners Gustavo Bueno
Payload 7.92 x 1000 + 12 x 12,5 kg
Modifications
  • Twin Spandau MG
  • Twin Parabellum MG Turret
Fuel 50%
Coalition Central Powers
Country Germany
Date start 09.06.2013 02:34
Date end 09.06.2013 02:50
Flight time 14 minutes 47 seconds
Ratio 0.93
Status landed
Bullets fired 96
Bullets hits 0
Gun Accuracy 0%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 12
Hits Bombs 6
Bomb Accuracy 50%
Score 0
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
09.06.2013 02:34:48
=TM= I Got Shot [Halberstadt CL.II] was respawned
09.06.2013 02:35:35
=TM= I Got Shot [Halberstadt CL.II] take off
09.06.2013 02:42:00
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.472) AI [Common Bot]
09.06.2013 02:42:00
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.073) AI [Sopwith Camel]
09.06.2013 02:42:00
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.066) AI [Sopwith Camel]
09.06.2013 02:42:00
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [Sopwith Camel]
09.06.2013 02:42:00
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.014) AI [Sopwith Camel]
09.06.2013 02:42:00
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.08) AI [Sopwith Camel]
09.06.2013 02:42:01
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [Sopwith Camel]
09.06.2013 02:42:31
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.079) AI [factory_06]
09.06.2013 02:43:00
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.049) AI [factory_06]
09.06.2013 02:43:04
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.035) AI [factory_06]
09.06.2013 02:43:06
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [factory_06]
09.06.2013 02:43:30
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.015) AI [factory_06]
09.06.2013 02:43:47
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.018) AI [factory_06]
09.06.2013 02:43:48
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.006) AI [factory_06]
09.06.2013 02:50:22
=TM= I Got Shot [Halberstadt CL.II] has landed
09.06.2013 02:50:32
=TM= I Got Shot [Halberstadt CL.II] has finished