16.06.2026 07:29
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BH_loopy
Sortie #1346932
Squad: Black Haze

 
Tour Wargrounds July 2017 Statistics
Mission NW - Winter - Cappy
Type Fokker Dr.I
Payload 7.92 x 1000
Fuel 100%
Coalition Central Powers
Country Germany
Date start 06.07.2017 04:08
Date end 06.07.2017 04:49
Flight time 40 minutes 12 seconds
Ratio 0.77
Status landed
Bullets fired 1000
Bullets hits 238
Gun Accuracy 23.8%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 93
Fighters 0
Fighters (static) 0
TwoSeats 1
Bombers 0
Pilots 1
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 3
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
06.07.2017 04:08:05
BH_loopy [Fokker Dr.I] was respawned
06.07.2017 04:09:15
BH_loopy [Fokker Dr.I] take off
06.07.2017 04:24:11
BH_loopy [Fokker Dr.I] has damaged (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:24:11
BH_loopy [Fokker Dr.I] has damaged (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:24:42
BH_loopy [Fokker Dr.I] has damaged (0.007) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:24:42
BH_loopy [Fokker Dr.I] has damaged (0.008) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:24:44
BH_loopy [Fokker Dr.I] has wounded (0.25) AI [BotGunnerRE8]
06.07.2017 04:25:07
BH_loopy [Fokker Dr.I] has damaged (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:07
BH_loopy [Fokker Dr.I] has wounded (0.25) AI [BotGunnerRE8]
06.07.2017 04:25:09
BH_loopy [Fokker Dr.I] has wounded (0.25) AI [BotGunnerRE8]
06.07.2017 04:25:09
BH_loopy [Fokker Dr.I] has wounded (0.25) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:09
BH_loopy [Fokker Dr.I] has damaged (0.033) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:10
BH_loopy [Fokker Dr.I] has wounded (0.25) AI [BotGunnerRE8]
06.07.2017 04:25:10
BH_loopy [Fokker Dr.I] has killed AI [BotGunnerRE8]
06.07.2017 04:25:12
BH_loopy [Fokker Dr.I] has damaged (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:13
BH_loopy [Fokker Dr.I] has damaged (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:15
BH_loopy [Fokker Dr.I] has damaged (0.009) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:15
BH_loopy [Fokker Dr.I] has damaged (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:15
BH_loopy [Fokker Dr.I] has wounded (0.25) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:15
BH_loopy [Fokker Dr.I] has damaged (0.031) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:15
BH_loopy [Fokker Dr.I] has damaged (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:15
BH_loopy [Fokker Dr.I] has damaged (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:16
BH_loopy [Fokker Dr.I] has damaged (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:16
BH_loopy [Fokker Dr.I] has damaged (0.85) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:16
BH_loopy [Fokker Dr.I] has shotdown =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:16
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:16
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:17
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:17
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:17
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:17
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:17
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:17
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:18
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:18
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:18
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:18
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:18
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:18
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:19
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:19
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:19
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:19
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:19
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:19
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:20
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:20
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:20
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:20
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:20
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:20
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:20
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:21
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:21
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:21
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:21
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:21
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:21
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:22
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:22
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:22
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:22
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:22
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:22
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:23
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:23
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:23
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:23
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:23
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:23
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:24
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:24
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:24
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:24
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:24
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:24
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:24
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:25
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:25
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:25
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:25
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:25
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:25
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:26
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:26
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:26
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:26
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:26
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:26
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:27
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:27
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:27
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:27
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:27
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:27
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:28
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:28
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:28
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:28
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:28
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:28
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:29
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:29
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:29
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:29
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:29
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:29
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:29
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:30
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:30
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:30
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:30
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:30
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:30
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:31
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:31
BH_loopy [Fokker Dr.I] has wounded (0.005) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:31
BH_loopy [Fokker Dr.I] has wounded (0.015) =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:25:31
BH_loopy [Fokker Dr.I] has killed =Rasil= [Bristol F2B (F.II)]
06.07.2017 04:46:05
BH_loopy [Fokker Dr.I] has damaged (0.006) AI [Handley Page 0-400]
06.07.2017 04:46:10
BH_loopy [Fokker Dr.I] has damaged (0.006) AI [Handley Page 0-400]
06.07.2017 04:46:37
AI [Tail turret Handley Page 0-400] has damaged (0.012) BH_loopy [Fokker Dr.I]
06.07.2017 04:46:37
AI [Tail turret Handley Page 0-400] has damaged (0.013) BH_loopy [Fokker Dr.I]
06.07.2017 04:46:44
BH_loopy [Fokker Dr.I] has damaged (0.006) AI [Handley Page 0-400]
06.07.2017 04:46:45
BH_loopy [Fokker Dr.I] has damaged (0.005) AI [Handley Page 0-400]
06.07.2017 04:46:46
BH_loopy [Fokker Dr.I] has damaged (0.006) AI [Handley Page 0-400]
06.07.2017 04:46:46
BH_loopy [Fokker Dr.I] has wounded (0.25) AI [BotGunnerHP400_3]
06.07.2017 04:46:46
BH_loopy [Fokker Dr.I] has wounded (0.25) AI [BotGunnerHP400_3]
06.07.2017 04:46:47
BH_loopy [Fokker Dr.I] has wounded (0.25) AI [BotGunnerHP400_3]
06.07.2017 04:46:47
BH_loopy [Fokker Dr.I] has wounded (0.25) AI [BotGunnerHP400_3]
06.07.2017 04:46:47
BH_loopy [Fokker Dr.I] has killed AI [BotGunnerHP400_3]
06.07.2017 04:46:47
BH_loopy [Fokker Dr.I] has damaged (0.006) AI [Handley Page 0-400]
06.07.2017 04:46:49
BH_loopy [Fokker Dr.I] has damaged (0.005) AI [Handley Page 0-400]
06.07.2017 04:46:50
BH_loopy [Fokker Dr.I] has damaged (0.005) AI [Handley Page 0-400]
06.07.2017 04:46:51
BH_loopy [Fokker Dr.I] has damaged (0.006) AI [Handley Page 0-400]
06.07.2017 04:46:51
BH_loopy [Fokker Dr.I] has wounded (0.25) AI [BotGunnerHP400_2]
06.07.2017 04:46:52
BH_loopy [Fokker Dr.I] has damaged (0.006) AI [Handley Page 0-400]
06.07.2017 04:47:03
BH_loopy [Fokker Dr.I] has wounded (0.25) AI [BotGunnerHP400_2]
06.07.2017 04:47:03
BH_loopy [Fokker Dr.I] has wounded (0.25) AI [BotGunnerHP400_1]
06.07.2017 04:47:03
BH_loopy [Fokker Dr.I] has damaged (0.008) AI [Handley Page 0-400]
06.07.2017 04:47:05
BH_loopy [Fokker Dr.I] has damaged (0.005) AI [Handley Page 0-400]
06.07.2017 04:47:05
BH_loopy [Fokker Dr.I] has wounded (0.25) AI [BotGunnerHP400_2]
06.07.2017 04:47:06
BH_loopy [Fokker Dr.I] has damaged (0.005) AI [Handley Page 0-400]
06.07.2017 04:47:07
BH_loopy [Fokker Dr.I] has damaged (0.005) AI [Handley Page 0-400]
06.07.2017 04:47:11
AI [Belly turret Handley Page 0-400] has damaged (0.014) BH_loopy [Fokker Dr.I]
06.07.2017 04:47:11
AI [Belly turret Handley Page 0-400] has damaged (0.017) BH_loopy [Fokker Dr.I]
06.07.2017 04:47:11
AI [Belly turret Handley Page 0-400] has damaged (0.011) BH_loopy [Fokker Dr.I]
06.07.2017 04:47:22
BH_loopy [Fokker Dr.I] has damaged (0.006) AI [Handley Page 0-400]
06.07.2017 04:47:22
AI [Belly turret Handley Page 0-400] has damaged (0.008) BH_loopy [Fokker Dr.I]
06.07.2017 04:47:25
BH_loopy [Fokker Dr.I] has damaged (0.005) AI [Handley Page 0-400]
06.07.2017 04:47:26
BH_loopy [Fokker Dr.I] has wounded (0.25) AI [BotGunnerHP400_2]
06.07.2017 04:47:26
BH_loopy [Fokker Dr.I] has killed AI [BotGunnerHP400_2]
06.07.2017 04:49:27
BH_loopy [Fokker Dr.I] has landed
06.07.2017 04:49:48
BH_loopy [Fokker Dr.I] has finished