| Tour | Wargounds June 2013 Statistics |
| Mission | NW - Winter - Cappy |
| Type | Halberstadt CL.II |
| Payload | 7.92 x 1000 + 12 x 12,5 kg |
Modifications
|
|
| Fuel | 50% |
| Coalition | Central Powers |
| Country | Germany |
| Date start | 30.06.2013 00:02 |
| Date end | 30.06.2013 00:11 |
| Flight time | 8 minutes 28 seconds |
| Ratio | 0.97 |
| Status | shotdown (dead) |
| Bullets fired | 473 |
| Bullets hits | 24 |
| Gun Accuracy | 5.1% |
| Rockets fired | 0 |
| Rockets hits | 0 |
| Rockets Accuracy | 0% |
| Dropped bombs | 12 |
| Hits Bombs | 11 |
| Bomb Accuracy | 91.7% |
| Score | 8 |
| Fighters | 0 |
| Fighters (static) | 0 |
| TwoSeats | 0 |
| Bombers | 0 |
| Pilots | 0 |
| Gunners | 0 |
| Assisted | 0 |
| Unconfirmed AK | 0 |
| AI Fighters | 0 |
| AI TwoSeats | 0 |
| AI Bombers | 0 |
| AI Pilots | 0 |
| AI Gunners | 0 |
| Friendly planes | 0 |
| Friendly pilots | 0 |
| Friendly gunners | 0 |
| Aerostats | 0 |
| Light tanks | 0 |
| Heavy tanks | 0 |
| Tanks (static) | 0 |
| Locomotives | 0 |
| Wagons | 0 |
| Light ships | 0 |
| Middle ships | 0 |
| Heavy ships | 0 |
| Ships (static) | 0 |
| Submarines | 0 |
| Vehicles | 0 |
| Vehicles (static) | 0 |
| Planes no TO | 0 |
| Artillery | 0 |
| Artillery (static) | 0 |
| Infantry | 0 |
| MachineGuns | 0 |
| AAA | 1 |
| AA MachineGuns | 1 |
| Friendly Ground Units | 0 |
| Bridges | 0 |
| Airfields | 0 |
| Railway Stations | 0 |
| Factories | 0 |
| Firing Point | 0 |
| Friendly Buildings | 0 |
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30.06.2013 00:02:13
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=TM= I Got Shot [Halberstadt CL.II] was respawned |
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30.06.2013 00:03:04
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=TM= I Got Shot [Halberstadt CL.II] take off |
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30.06.2013 00:09:06
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.86) AI [HotchkissAAA] |
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30.06.2013 00:09:06
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [HotchkissAAA] |
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30.06.2013 00:09:06
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.028) AI [fr_med] |
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30.06.2013 00:09:08
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.044) AI [fr_med] |
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30.06.2013 00:09:10
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.135) AI [fr_med] |
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30.06.2013 00:09:11
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.055) AI [fr_med] |
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30.06.2013 00:09:12
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.035) AI [fr_med] |
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30.06.2013 00:09:13
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [thornycroftaaa] |
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30.06.2013 00:09:13
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [thornycroftaaa] |
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30.06.2013 00:09:13
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.069) AI [thornycroftaaa] |
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30.06.2013 00:09:13
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.02) AI [thornycroftaaa] |
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30.06.2013 00:09:14
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.026) AI [thornycroftaaa] |
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30.06.2013 00:09:14
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.045) AI [thornycroftaaa] |
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30.06.2013 00:09:14
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.081) AI [thornycroftaaa] |
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30.06.2013 00:09:14
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [thornycroftaaa] |
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30.06.2013 00:09:14
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [thornycroftaaa] |
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30.06.2013 00:09:14
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.071) AI [thornycroftaaa] |
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30.06.2013 00:09:15
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.106) AI [thornycroftaaa] |
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30.06.2013 00:09:15
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.071) AI [thornycroftaaa] |
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30.06.2013 00:09:15
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.071) AI [thornycroftaaa] |
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30.06.2013 00:09:16
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.177) AI [thornycroftaaa] |
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30.06.2013 00:09:16
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [thornycroftaaa] |
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30.06.2013 00:09:17
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
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30.06.2013 00:09:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
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30.06.2013 00:09:19
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
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30.06.2013 00:09:20
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
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30.06.2013 00:09:21
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
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30.06.2013 00:09:22
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
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30.06.2013 00:09:23
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
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30.06.2013 00:09:24
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
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30.06.2013 00:09:25
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
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30.06.2013 00:09:26
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
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30.06.2013 00:09:27
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
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30.06.2013 00:09:28
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
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30.06.2013 00:09:29
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
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30.06.2013 00:09:30
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
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30.06.2013 00:09:31
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
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30.06.2013 00:09:32
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
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30.06.2013 00:09:32
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [thornycroftaaa] |
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30.06.2013 00:10:44
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.031) =TM=WildBill2 [Bristol F2B (F.II)] |
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30.06.2013 00:10:49
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.008) =TM=WildBill2 [Bristol F2B (F.II)] |
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30.06.2013 00:11:03
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BSS_Vidar [SPAD 13.C1] has damaged (0.01) =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:03
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BSS_Vidar [SPAD 13.C1] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:03
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BSS_Vidar [SPAD 13.C1] has damaged (0.036) =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:03
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BSS_Vidar [SPAD 13.C1] has damaged (0.008) =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:03
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BSS_Vidar [SPAD 13.C1] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:03
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BSS_Vidar [SPAD 13.C1] has damaged (0.034) =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:03
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BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:04
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BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:05
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BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:05
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BSS_Vidar [SPAD 13.C1] has damaged (0.01) =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:05
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BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:21
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BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:25
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BSS_Vidar [SPAD 13.C1] has damaged (0.012) =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:25
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BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:27
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BSS_Vidar [SPAD 13.C1] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:27
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BSS_Vidar [SPAD 13.C1] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:28
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BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:28
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BSS_Vidar [SPAD 13.C1] has damaged (0.038) =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:28
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BSS_Vidar [SPAD 13.C1] has damaged (0.07) =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:28
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BSS_Vidar [SPAD 13.C1] has damaged (0.729) =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:28
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BSS_Vidar [SPAD 13.C1] has shotdown =TM= I Got Shot [Halberstadt CL.II] |
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30.06.2013 00:11:28
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.101) |
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30.06.2013 00:11:29
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.133) |
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30.06.2013 00:11:32
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.266) |
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30.06.2013 00:11:32
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=TM= I Got Shot [Halberstadt CL.II] has died |
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30.06.2013 00:11:32
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=TM= I Got Shot [Halberstadt CL.II] has finished |
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30.06.2013 00:11:33
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=TM= I Got Shot [Halberstadt CL.II] crashed on the ground |