Tour | Wargounds June 2013 Statistics |
Mission | NW - Winter - Cappy |
Type | Halberstadt CL.II |
Payload | 7.92 x 1000 + 12 x 12,5 kg |
Modifications
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|
Fuel | 50% |
Coalition | Central Powers |
Country | Germany |
Date start | 30.06.2013 01:02 |
Date end | 30.06.2013 01:11 |
Flight time | 8 minutes 28 seconds |
Ratio | 0.97 |
Status | shotdown (dead) |
Bullets fired | 473 |
Bullets hits | 24 |
Gun Accuracy | 5.1% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 12 |
Hits Bombs | 11 |
Bomb Accuracy | 91.7% |
Score | 8 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 1 |
AA MachineGuns | 1 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
30.06.2013 01:02:13
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=TM= I Got Shot [Halberstadt CL.II] was respawned |
30.06.2013 01:03:04
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=TM= I Got Shot [Halberstadt CL.II] take off |
30.06.2013 01:09:06
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.86) AI [HotchkissAAA] |
30.06.2013 01:09:06
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [HotchkissAAA] |
30.06.2013 01:09:06
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.028) AI [fr_med] |
30.06.2013 01:09:08
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.044) AI [fr_med] |
30.06.2013 01:09:10
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.135) AI [fr_med] |
30.06.2013 01:09:11
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.055) AI [fr_med] |
30.06.2013 01:09:12
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.035) AI [fr_med] |
30.06.2013 01:09:13
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [thornycroftaaa] |
30.06.2013 01:09:13
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [thornycroftaaa] |
30.06.2013 01:09:13
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.069) AI [thornycroftaaa] |
30.06.2013 01:09:13
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.02) AI [thornycroftaaa] |
30.06.2013 01:09:14
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.026) AI [thornycroftaaa] |
30.06.2013 01:09:14
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.045) AI [thornycroftaaa] |
30.06.2013 01:09:14
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.081) AI [thornycroftaaa] |
30.06.2013 01:09:14
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [thornycroftaaa] |
30.06.2013 01:09:14
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [thornycroftaaa] |
30.06.2013 01:09:14
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.071) AI [thornycroftaaa] |
30.06.2013 01:09:15
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.106) AI [thornycroftaaa] |
30.06.2013 01:09:15
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.071) AI [thornycroftaaa] |
30.06.2013 01:09:15
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.071) AI [thornycroftaaa] |
30.06.2013 01:09:16
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.177) AI [thornycroftaaa] |
30.06.2013 01:09:16
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [thornycroftaaa] |
30.06.2013 01:09:17
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
30.06.2013 01:09:18
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
30.06.2013 01:09:19
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
30.06.2013 01:09:20
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
30.06.2013 01:09:21
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
30.06.2013 01:09:22
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
30.06.2013 01:09:23
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
30.06.2013 01:09:24
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
30.06.2013 01:09:25
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
30.06.2013 01:09:26
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
30.06.2013 01:09:27
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
30.06.2013 01:09:28
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
30.06.2013 01:09:29
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
30.06.2013 01:09:30
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
30.06.2013 01:09:31
|
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
30.06.2013 01:09:32
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa] |
30.06.2013 01:09:32
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=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [thornycroftaaa] |
30.06.2013 01:10:44
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.031) =TM=WildBill2 [Bristol F2B (F.II)] |
30.06.2013 01:10:49
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=TM= I Got Shot [Halberstadt CL.II] has damaged (0.008) =TM=WildBill2 [Bristol F2B (F.II)] |
30.06.2013 01:11:03
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BSS_Vidar [SPAD 13.C1] has damaged (0.01) =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:03
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BSS_Vidar [SPAD 13.C1] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:03
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BSS_Vidar [SPAD 13.C1] has damaged (0.036) =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:03
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BSS_Vidar [SPAD 13.C1] has damaged (0.008) =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:03
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BSS_Vidar [SPAD 13.C1] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:03
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BSS_Vidar [SPAD 13.C1] has damaged (0.034) =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:03
|
BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:04
|
BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:05
|
BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:05
|
BSS_Vidar [SPAD 13.C1] has damaged (0.01) =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:05
|
BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:21
|
BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:25
|
BSS_Vidar [SPAD 13.C1] has damaged (0.012) =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:25
|
BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:27
|
BSS_Vidar [SPAD 13.C1] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:27
|
BSS_Vidar [SPAD 13.C1] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:28
|
BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:28
|
BSS_Vidar [SPAD 13.C1] has damaged (0.038) =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:28
|
BSS_Vidar [SPAD 13.C1] has damaged (0.07) =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:28
|
BSS_Vidar [SPAD 13.C1] has damaged (0.729) =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:28
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BSS_Vidar [SPAD 13.C1] has shotdown =TM= I Got Shot [Halberstadt CL.II] |
30.06.2013 01:11:28
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.101) |
30.06.2013 01:11:29
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.133) |
30.06.2013 01:11:32
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=TM= I Got Shot [Halberstadt CL.II] has wounded (0.266) |
30.06.2013 01:11:32
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=TM= I Got Shot [Halberstadt CL.II] has died |
30.06.2013 01:11:32
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=TM= I Got Shot [Halberstadt CL.II] has finished |
30.06.2013 01:11:33
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=TM= I Got Shot [Halberstadt CL.II] crashed on the ground |