18.06.2024 04:02
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=TM= I Got Shot
Sortie #142858
Squad: =TM=

 
Tour Wargounds June 2013 Statistics
Mission NW - Winter - Cappy
Type Halberstadt CL.II
Payload 7.92 x 1000 + 12 x 12,5 kg
Modifications
  • Twin Spandau MG
  • Twin Parabellum MG Turret
Fuel 50%
Coalition Central Powers
Country Germany
Date start 30.06.2013 01:02
Date end 30.06.2013 01:11
Flight time 8 minutes 28 seconds
Ratio 0.97
Status shotdown (dead)
Bullets fired 473
Bullets hits 24
Gun Accuracy 5.1%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 12
Hits Bombs 11
Bomb Accuracy 91.7%
Score 8
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 1
AA MachineGuns 1
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
30.06.2013 01:02:13
=TM= I Got Shot [Halberstadt CL.II] was respawned
30.06.2013 01:03:04
=TM= I Got Shot [Halberstadt CL.II] take off
30.06.2013 01:09:06
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.86) AI [HotchkissAAA]
30.06.2013 01:09:06
=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [HotchkissAAA]
30.06.2013 01:09:06
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.028) AI [fr_med]
30.06.2013 01:09:08
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.044) AI [fr_med]
30.06.2013 01:09:10
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.135) AI [fr_med]
30.06.2013 01:09:11
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.055) AI [fr_med]
30.06.2013 01:09:12
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.035) AI [fr_med]
30.06.2013 01:09:13
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [thornycroftaaa]
30.06.2013 01:09:13
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [thornycroftaaa]
30.06.2013 01:09:13
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.069) AI [thornycroftaaa]
30.06.2013 01:09:13
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.02) AI [thornycroftaaa]
30.06.2013 01:09:14
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.026) AI [thornycroftaaa]
30.06.2013 01:09:14
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.045) AI [thornycroftaaa]
30.06.2013 01:09:14
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.081) AI [thornycroftaaa]
30.06.2013 01:09:14
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [thornycroftaaa]
30.06.2013 01:09:14
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [thornycroftaaa]
30.06.2013 01:09:14
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.071) AI [thornycroftaaa]
30.06.2013 01:09:15
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.106) AI [thornycroftaaa]
30.06.2013 01:09:15
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.071) AI [thornycroftaaa]
30.06.2013 01:09:15
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.071) AI [thornycroftaaa]
30.06.2013 01:09:16
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.177) AI [thornycroftaaa]
30.06.2013 01:09:16
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [thornycroftaaa]
30.06.2013 01:09:17
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa]
30.06.2013 01:09:18
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa]
30.06.2013 01:09:19
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa]
30.06.2013 01:09:20
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa]
30.06.2013 01:09:21
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa]
30.06.2013 01:09:22
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa]
30.06.2013 01:09:23
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa]
30.06.2013 01:09:24
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa]
30.06.2013 01:09:25
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa]
30.06.2013 01:09:26
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa]
30.06.2013 01:09:27
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa]
30.06.2013 01:09:28
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa]
30.06.2013 01:09:29
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa]
30.06.2013 01:09:30
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa]
30.06.2013 01:09:31
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa]
30.06.2013 01:09:32
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa]
30.06.2013 01:09:32
=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [thornycroftaaa]
30.06.2013 01:10:44
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.031) =TM=WildBill2 [Bristol F2B (F.II)]
30.06.2013 01:10:49
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.008) =TM=WildBill2 [Bristol F2B (F.II)]
30.06.2013 01:11:03
BSS_Vidar [SPAD 13.C1] has damaged (0.01) =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:03
BSS_Vidar [SPAD 13.C1] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:03
BSS_Vidar [SPAD 13.C1] has damaged (0.036) =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:03
BSS_Vidar [SPAD 13.C1] has damaged (0.008) =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:03
BSS_Vidar [SPAD 13.C1] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:03
BSS_Vidar [SPAD 13.C1] has damaged (0.034) =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:03
BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:04
BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:05
BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:05
BSS_Vidar [SPAD 13.C1] has damaged (0.01) =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:05
BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:21
BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:25
BSS_Vidar [SPAD 13.C1] has damaged (0.012) =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:25
BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:27
BSS_Vidar [SPAD 13.C1] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:27
BSS_Vidar [SPAD 13.C1] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:28
BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:28
BSS_Vidar [SPAD 13.C1] has damaged (0.038) =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:28
BSS_Vidar [SPAD 13.C1] has damaged (0.07) =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:28
BSS_Vidar [SPAD 13.C1] has damaged (0.729) =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:28
BSS_Vidar [SPAD 13.C1] has shotdown =TM= I Got Shot [Halberstadt CL.II]
30.06.2013 01:11:28
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.101)
30.06.2013 01:11:29
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.133)
30.06.2013 01:11:32
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.266)
30.06.2013 01:11:32
=TM= I Got Shot [Halberstadt CL.II] has died
30.06.2013 01:11:32
=TM= I Got Shot [Halberstadt CL.II] has finished
30.06.2013 01:11:33
=TM= I Got Shot [Halberstadt CL.II] crashed on the ground