07.06.2024 20:10
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=TM= I Got Shot
Sortie #158295
Squad: =TM=

 
Tour Wargrounds July 2013 Statistics
Mission NW - Summer - Foucaucourt
Type Halberstadt CL.II
Payload 7.92 x 1000 + 12 x 12,5 kg
Modifications
  • Twin Spandau MG
  • Twin Parabellum MG Turret
Fuel 50%
Coalition Central Powers
Country Germany
Date start 20.07.2013 19:42
Date end 20.07.2013 20:14
Flight time 30 minutes 4 seconds
Ratio 0.92
Status landed (wounded)
Bullets fired 1502
Bullets hits 111
Gun Accuracy 7.4%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 12
Hits Bombs 9
Bomb Accuracy 75%
Score 442
Fighters 0
Fighters (static) 0
TwoSeats 1
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 1
Wagons 2
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 2
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 1
Firing Point 0
Friendly Buildings 0
20.07.2013 19:42:56
=TM= I Got Shot [Halberstadt CL.II] was respawned
20.07.2013 19:43:49
=TM= I Got Shot [Halberstadt CL.II] take off
20.07.2013 19:53:34
AI [thornycroftaaa] has wounded (0.083) =TM= I Got Shot [Halberstadt CL.II]
20.07.2013 19:53:34
AI [thornycroftaaa] has damaged (0.012) =TM= I Got Shot [Halberstadt CL.II]
20.07.2013 19:53:41
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.035) AI [factory_06]
20.07.2013 19:53:42
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.076) AI [factory_06]
20.07.2013 19:54:05
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.035) AI [thornycroftaaa]
20.07.2013 19:54:06
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.006) AI [thornycroftaaa]
20.07.2013 19:54:06
=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [thornycroftaaa]
20.07.2013 19:54:36
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.042) AI [factory_06]
20.07.2013 19:55:06
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.04) AI [factory_06]
20.07.2013 19:55:07
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.078) AI [factory_06]
20.07.2013 19:55:31
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.019) AI [factory_06]
20.07.2013 19:56:08
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.014) AI [factory_06]
20.07.2013 19:56:09
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.571) AI [factory_06]
20.07.2013 19:56:09
=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [factory_06]
20.07.2013 20:02:03
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.008) AI [G8]
20.07.2013 20:02:03
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.01) AI [G8]
20.07.2013 20:02:04
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.033) AI [G8]
20.07.2013 20:02:04
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.009) AI [G8]
20.07.2013 20:02:04
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.008) AI [G8]
20.07.2013 20:02:04
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [G8]
20.07.2013 20:02:04
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [G8]
20.07.2013 20:02:05
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.035) AI [G8]
20.07.2013 20:02:05
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.009) AI [G8]
20.07.2013 20:02:05
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.016) AI [G8]
20.07.2013 20:02:05
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.017) AI [G8]
20.07.2013 20:02:05
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [G8]
20.07.2013 20:02:05
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.026) AI [G8]
20.07.2013 20:02:06
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.02) AI [G8]
20.07.2013 20:02:06
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.016) AI [G8]
20.07.2013 20:02:06
=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [G8]
20.07.2013 20:02:29
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassA]
20.07.2013 20:02:29
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.029) AI [Wagon_PassA]
20.07.2013 20:02:30
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.017) AI [Wagon_PassA]
20.07.2013 20:02:30
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.021) AI [Wagon_TankB]
20.07.2013 20:02:30
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.058) AI [Wagon_PassA]
20.07.2013 20:02:30
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.036) AI [Wagon_PassA]
20.07.2013 20:02:30
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.019) AI [Wagon_PassA]
20.07.2013 20:02:30
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [Wagon_TankB]
20.07.2013 20:02:30
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.029) AI [Wagon_PassA]
20.07.2013 20:02:30
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [Wagon_PassA]
20.07.2013 20:02:30
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.018) AI [Wagon_PassA]
20.07.2013 20:02:31
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassA]
20.07.2013 20:02:31
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.02) AI [Wagon_PassA]
20.07.2013 20:02:31
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.112) AI [Wagon_PassA]
20.07.2013 20:02:31
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassA]
20.07.2013 20:02:31
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.04) AI [Wagon_TankB]
20.07.2013 20:02:31
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.024) AI [Wagon_TankB]
20.07.2013 20:02:31
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [Wagon_TankB]
20.07.2013 20:02:31
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.09) AI [Wagon_TankB]
20.07.2013 20:02:31
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.029) AI [Wagon_PassA]
20.07.2013 20:02:32
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.019) AI [Wagon_PassA]
20.07.2013 20:02:32
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [Wagon_TankB]
20.07.2013 20:02:32
=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [Wagon_TankB]
20.07.2013 20:02:32
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassA]
20.07.2013 20:02:32
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassA]
20.07.2013 20:02:32
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassA]
20.07.2013 20:02:32
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassA]
20.07.2013 20:02:33
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassA]
20.07.2013 20:02:33
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.092) AI [Wagon_PassA]
20.07.2013 20:02:33
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.064) AI [Wagon_PassA]
20.07.2013 20:02:33
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.06) AI [Wagon_PassA]
20.07.2013 20:02:33
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassA]
20.07.2013 20:02:33
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassA]
20.07.2013 20:02:33
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.031) AI [Wagon_PassA]
20.07.2013 20:02:34
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_PassA]
20.07.2013 20:02:35
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_PassA]
20.07.2013 20:02:36
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [Wagon_PassA]
20.07.2013 20:02:36
=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [Wagon_PassA]
20.07.2013 20:03:43
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [thornycroftaaa]
20.07.2013 20:03:43
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.031) AI [thornycroftaaa]
20.07.2013 20:03:44
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) AI [thornycroftaaa]
20.07.2013 20:03:44
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [thornycroftaaa]
20.07.2013 20:03:44
=TM= I Got Shot [Halberstadt CL.II] has destroyed AI [thornycroftaaa]
20.07.2013 20:05:00
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.033) AI [13PdrAAA]
20.07.2013 20:05:00
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.012) AI [13PdrAAA]
20.07.2013 20:05:00
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.033) AI [13PdrAAA]
20.07.2013 20:05:03
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [13PdrAAA]
20.07.2013 20:05:04
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [13PdrAAA]
20.07.2013 20:05:04
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [13PdrAAA]
20.07.2013 20:05:04
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [13PdrAAA]
20.07.2013 20:05:04
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [13PdrAAA]
20.07.2013 20:05:04
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [13PdrAAA]
20.07.2013 20:05:05
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.074) AI [13PdrAAA]
20.07.2013 20:05:05
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [13PdrAAA]
20.07.2013 20:05:05
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [13PdrAAA]
20.07.2013 20:05:05
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [13PdrAAA]
20.07.2013 20:05:05
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [13PdrAAA]
20.07.2013 20:05:05
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [13PdrAAA]
20.07.2013 20:05:05
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.037) AI [13PdrAAA]
20.07.2013 20:05:05
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [13PdrAAA]
20.07.2013 20:05:36
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.019) AI [13PdrAAA]
20.07.2013 20:05:36
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [13PdrAAA]
20.07.2013 20:05:37
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.019) AI [13PdrAAA]
20.07.2013 20:05:37
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [13PdrAAA]
20.07.2013 20:05:39
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.025) AI [13PdrAAA]
20.07.2013 20:05:39
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.026) AI [13PdrAAA]
20.07.2013 20:05:40
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.034) AI [13PdrAAA]
20.07.2013 20:08:10
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.006) No.42_YOKE [Breguet 14.B2]
20.07.2013 20:08:12
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.25) AI [BotGunnerBreguet14]
20.07.2013 20:08:24
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.006) No.42_YOKE [Breguet 14.B2]
20.07.2013 20:08:24
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.033) No.42_YOKE [Breguet 14.B2]
20.07.2013 20:08:32
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.048) No.42_YOKE [Breguet 14.B2]
20.07.2013 20:08:32
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.006) No.42_YOKE [Breguet 14.B2]
20.07.2013 20:08:33
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.839) No.42_YOKE [Breguet 14.B2]
20.07.2013 20:08:33
=TM= I Got Shot [Halberstadt CL.II] has shotdown No.42_YOKE [Breguet 14.B2]
20.07.2013 20:09:04
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.25) AI [BotGunnerBreguet14]
20.07.2013 20:09:08
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.025) No.42_stubby14 [Breguet 14.B2]
20.07.2013 20:09:16
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.25) No.42_stubby14 [Breguet 14.B2]
20.07.2013 20:09:16
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.031) No.42_stubby14 [Breguet 14.B2]
20.07.2013 20:09:22
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.023) No.42_stubby14 [Breguet 14.B2]
20.07.2013 20:09:22
=TM= I Got Shot [Halberstadt CL.II] has wounded (0.25) AI [BotGunnerBreguet14]
20.07.2013 20:09:22
=TM= I Got Shot [Halberstadt CL.II] has damaged (0.005) No.42_stubby14 [Breguet 14.B2]
20.07.2013 20:09:25
AI [Turret Halberstadt CL.II] has damaged (0.009) =TM=WildBill2 [Sopwith Dolphin]
20.07.2013 20:09:26
AI [Turret Halberstadt CL.II] has damaged (0.008) =TM=WildBill2 [Sopwith Dolphin]
20.07.2013 20:09:26
AI [Turret Halberstadt CL.II] has damaged (0.006) =TM=WildBill2 [Sopwith Dolphin]
20.07.2013 20:09:26
AI [Turret Halberstadt CL.II] has damaged (0.015) =TM=WildBill2 [Sopwith Dolphin]
20.07.2013 20:09:26
AI [Turret Halberstadt CL.II] has damaged (0.007) =TM=WildBill2 [Sopwith Dolphin]
20.07.2013 20:13:53
=TM= I Got Shot [Halberstadt CL.II] has landed
20.07.2013 20:14:05
=TM= I Got Shot [Halberstadt CL.II] has finished