17.05.2024 10:08
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OCA_Shader
Sortie #180018

 
Tour Wargrounds August 2013 Statistics
Mission NW - Summer - Channel
Type SPAD 13.C1
Payload 11.43 x 400 + 20LB x 2
Modifications
  • Twin Balloon Guns
Fuel 60%
Coalition Triple Entente
Country France
Date start 25.08.2013 04:34
Date end 25.08.2013 04:40
Flight time 5 minutes 45 seconds
Ratio 1.02
Status crashed (dead)
Bullets fired 162
Bullets hits 34
Gun Accuracy 21.0%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 0
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
25.08.2013 04:34:02
OCA_Shader [SPAD 13.C1] was respawned
25.08.2013 04:35:13
OCA_Shader [SPAD 13.C1] take off
25.08.2013 04:40:17
OCA_Shader [SPAD 13.C1] has wounded (0.25) AI [BotGunnerG5_1]
25.08.2013 04:40:18
OCA_Shader [SPAD 13.C1] has wounded (0.25) AI [BotGunnerG5_1]
25.08.2013 04:40:23
OCA_Shader [SPAD 13.C1] has damaged (0.007) AI [Gotha G.V]
25.08.2013 04:40:24
OCA_Shader [SPAD 13.C1] has damaged (0.008) AI [Gotha G.V]
25.08.2013 04:40:24
OCA_Shader [SPAD 13.C1] has damaged (0.007) AI [Gotha G.V]
25.08.2013 04:40:24
OCA_Shader [SPAD 13.C1] has damaged (0.005) AI [Gotha G.V]
25.08.2013 04:40:25
OCA_Shader [SPAD 13.C1] has damaged (0.006) AI [Gotha G.V]
25.08.2013 04:40:26
OCA_Shader [SPAD 13.C1] has damaged (0.006) AI [Gotha G.V]
25.08.2013 04:40:26
OCA_Shader [SPAD 13.C1] has wounded (0.25) AI [BotGunnerG5_1]
25.08.2013 04:40:26
OCA_Shader [SPAD 13.C1] has wounded (0.25) AI [BotGunnerG5_1]
25.08.2013 04:40:26
OCA_Shader [SPAD 13.C1] has damaged (0.006) AI [Gotha G.V]
25.08.2013 04:40:28
OCA_Shader [SPAD 13.C1] has damaged (0.008) AI [Gotha G.V]
25.08.2013 04:40:28
OCA_Shader [SPAD 13.C1] has damaged (0.005) AI [Gotha G.V]
25.08.2013 04:40:28
AI [Tail turret Gotha G.V] has damaged (0.005) OCA_Shader [SPAD 13.C1]
25.08.2013 04:40:28
AI [Tail turret Gotha G.V] has damaged (0.009) OCA_Shader [SPAD 13.C1]
25.08.2013 04:40:28
AI [Tail turret Gotha G.V] has damaged (0.008) OCA_Shader [SPAD 13.C1]
25.08.2013 04:40:28
AI [Tail turret Gotha G.V] has damaged (0.012) OCA_Shader [SPAD 13.C1]
25.08.2013 04:40:28
OCA_Shader [SPAD 13.C1] has damaged (0.005) AI [Gotha G.V]
25.08.2013 04:40:29
AI [Nose turret Gotha G.V] has damaged (0.011) OCA_Shader [SPAD 13.C1]
25.08.2013 04:40:29
AI [Tail turret Gotha G.V] has damaged (0.024) OCA_Shader [SPAD 13.C1]
25.08.2013 04:40:29
AI [Tail turret Gotha G.V] has damaged (0.014) OCA_Shader [SPAD 13.C1]
25.08.2013 04:40:29
AI [Nose turret Gotha G.V] has damaged (0.013) OCA_Shader [SPAD 13.C1]
25.08.2013 04:40:29
AI [Nose turret Gotha G.V] has damaged (0.009) OCA_Shader [SPAD 13.C1]
25.08.2013 04:40:29
AI [Nose turret Gotha G.V] has damaged (0.008) OCA_Shader [SPAD 13.C1]
25.08.2013 04:40:29
AI [Tail turret Gotha G.V] has damaged (0.882) OCA_Shader [SPAD 13.C1]
25.08.2013 04:40:29
AI [Tail turret Gotha G.V] has shotdown OCA_Shader [SPAD 13.C1]
25.08.2013 04:40:29
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:29
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:29
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:29
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:30
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:30
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:30
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:30
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:30
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:30
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:31
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:31
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:31
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:31
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:31
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:31
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:31
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:32
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:32
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:32
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:32
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:32
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:32
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:33
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:33
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:33
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:33
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:33
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:33
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:33
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:34
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:34
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:34
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:34
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:34
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:34
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:35
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:35
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:35
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:35
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:35
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:35
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:36
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:36
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:36
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:36
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:36
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:36
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:36
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:37
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:37
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:37
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:37
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:37
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:37
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:38
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:38
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:38
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:38
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:38
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:38
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:39
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:39
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:39
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:39
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:39
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:39
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:40
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:40
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:40
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:40
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:40
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:40
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:40
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:41
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:41
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:41
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:41
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:41
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:41
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:42
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:42
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:42
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:42
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:42
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:42
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:43
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:43
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:43
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:43
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:43
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:43
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:44
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:44
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:44
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:44
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:44
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:44
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:44
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:45
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:45
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:45
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:45
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:45
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:45
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:46
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:46
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:46
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:46
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:46
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:46
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:47
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:47
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:47
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:47
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:47
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:47
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:48
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:48
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:48
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:48
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:48
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:48
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:48
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:49
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:49
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:49
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:49
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:49
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:49
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:50
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:50
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:50
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:50
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:50
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:50
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:51
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:51
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:51
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:51
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:51
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:51
OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:52
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:52
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:52
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:52
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:52
OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:53
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:53
OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:53
OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:54
OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:58
OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has wounded (0.005)
25.08.2013 04:40:58
OCA_Shader [SPAD 13.C1] has wounded (0.005)
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OCA_Shader [SPAD 13.C1] has finished
25.08.2013 04:40:58
OCA_Shader [SPAD 13.C1] has wounded (0.013)
25.08.2013 04:40:58
OCA_Shader [SPAD 13.C1] has died