20.05.2024 10:22
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BSS_Vidar
Sortie #41856

 
Tour Wargrounds January 2013 Statistics
Mission NW CG - Summer - Channel v1.0.0
Type SPAD 13.C1
Payload 7.69 x 800 + 20LB x 2
Fuel 60%
Coalition Triple Entente
Country France
Date start 09.01.2013 02:15
Date end 09.01.2013 02:20
Flight time 3 minutes 50 seconds
Ratio 0.90
Status landed
Bullets fired 512
Bullets hits 132
Gun Accuracy 25.8%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 162
Fighters 0
Fighters (static) 0
TwoSeats 1
Bombers 0
Pilots 1
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 1
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
09.01.2013 02:15:43
BSS_Vidar [SPAD 13.C1] was respawned
09.01.2013 02:16:17
BSS_Vidar [SPAD 13.C1] take off
09.01.2013 02:17:42
BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:17:42
BSS_Vidar [SPAD 13.C1] has damaged (0.014) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:17:42
BSS_Vidar [SPAD 13.C1] has damaged (0.01) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:17:58
BSS_Vidar [SPAD 13.C1] has wounded (0.25) AI [BotGunnerHCL2]
09.01.2013 02:17:59
BSS_Vidar [SPAD 13.C1] has damaged (0.02) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:00
BSS_Vidar [SPAD 13.C1] has damaged (0.012) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:01
BSS_Vidar [SPAD 13.C1] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:01
BSS_Vidar [SPAD 13.C1] has wounded (0.25) AI [BotGunnerHCL2]
09.01.2013 02:18:01
BSS_Vidar [SPAD 13.C1] has wounded (0.25) AI [BotGunnerHCL2]
09.01.2013 02:18:02
BSS_Vidar [SPAD 13.C1] has damaged (0.125) AI [factory_06]
09.01.2013 02:18:03
BSS_Vidar [SPAD 13.C1] has wounded (0.25) AI [BotGunnerHCL2]
09.01.2013 02:18:04
BSS_Vidar [SPAD 13.C1] has killed AI [BotGunnerHCL2]
09.01.2013 02:18:04
BSS_Vidar [SPAD 13.C1] has damaged (0.01) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:05
BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:05
BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:22
BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:24
BSS_Vidar [SPAD 13.C1] has damaged (0.008) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:25
BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:26
BSS_Vidar [SPAD 13.C1] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:28
BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:28
BSS_Vidar [SPAD 13.C1] has damaged (0.013) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:28
BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:28
BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:31
BSS_Vidar [SPAD 13.C1] has damaged (0.013) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:31
BSS_Vidar [SPAD 13.C1] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:31
BSS_Vidar [SPAD 13.C1] has damaged (0.034) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:31
BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:31
BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:34
BSS_Vidar [SPAD 13.C1] has damaged (0.011) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:34
BSS_Vidar [SPAD 13.C1] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:34
BSS_Vidar [SPAD 13.C1] has damaged (0.038) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:34
BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:37
BSS_Vidar [SPAD 13.C1] has damaged (0.018) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:37
BSS_Vidar [SPAD 13.C1] has damaged (0.031) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:38
BSS_Vidar [SPAD 13.C1] has damaged (0.008) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:40
BSS_Vidar [SPAD 13.C1] has damaged (0.006) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:40
BSS_Vidar [SPAD 13.C1] has damaged (0.012) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:43
BSS_Vidar [SPAD 13.C1] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:43
BSS_Vidar [SPAD 13.C1] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:43
BSS_Vidar [SPAD 13.C1] has damaged (0.039) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:43
BSS_Vidar [SPAD 13.C1] has damaged (0.007) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:43
BSS_Vidar [SPAD 13.C1] has damaged (0.009) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:44
BSS_Vidar [SPAD 13.C1] has damaged (0.005) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:44
BSS_Vidar [SPAD 13.C1] has damaged (0.599) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:44
BSS_Vidar [SPAD 13.C1] has shotdown =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:44
BSS_Vidar [SPAD 13.C1] has wounded (0.25) =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:18:44
BSS_Vidar [SPAD 13.C1] has killed =TM= I Got Shot [Halberstadt CL.II]
09.01.2013 02:20:08
BSS_Vidar [SPAD 13.C1] has landed
09.01.2013 02:20:22
BSS_Vidar [SPAD 13.C1] has finished