02.06.2024 02:38
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Yup
Sortie #456009

 
Tour Wargrounds July 2014 Statistics
Mission NW - Winter - Cappy
Type S.E.5a
Payload 7.69 x 788
Fuel 60%
Coalition Triple Entente
Country France
Date start 30.07.2014 13:34
Date end 30.07.2014 13:49
Flight time 14 minutes 42 seconds
Ratio 1.40
Status shotdown (dead)
Bullets fired 177
Bullets hits 48
Gun Accuracy 27.1%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 11
Fighters 0
Fighters (static) 0
TwoSeats 1
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
30.07.2014 13:34:47
Yup [S.E.5a] was respawned
30.07.2014 13:35:11
Yup [S.E.5a] take off
30.07.2014 13:37:15
Yup [S.E.5a] has damaged (0.006) AI [Gotha G.V]
30.07.2014 13:37:15
Yup [S.E.5a] has damaged (0.005) AI [Gotha G.V]
30.07.2014 13:37:15
Yup [S.E.5a] has damaged (0.006) AI [Gotha G.V]
30.07.2014 13:37:16
Yup [S.E.5a] has damaged (0.005) AI [Gotha G.V]
30.07.2014 13:48:37
Yup [S.E.5a] has wounded (0.25) Baron Gorc [Halberstadt CL.II]
30.07.2014 13:48:37
Yup [S.E.5a] has wounded (0.25) AI [BotGunnerHCL2]
30.07.2014 13:48:37
Yup [S.E.5a] has damaged (0.035) Baron Gorc [Halberstadt CL.II]
30.07.2014 13:48:38
Yup [S.E.5a] has damaged (0.005) Baron Gorc [Halberstadt CL.II]
30.07.2014 13:48:38
AI [Turret Halberstadt CL.II] has damaged (0.005) Yup [S.E.5a]
30.07.2014 13:48:40
Yup [S.E.5a] has damaged (0.01) Baron Gorc [Halberstadt CL.II]
30.07.2014 13:48:40
Yup [S.E.5a] has damaged (0.013) Baron Gorc [Halberstadt CL.II]
30.07.2014 13:48:41
Yup [S.E.5a] has damaged (0.006) Baron Gorc [Halberstadt CL.II]
30.07.2014 13:48:41
Yup [S.E.5a] has damaged (0.007) Baron Gorc [Halberstadt CL.II]
30.07.2014 13:48:41
Yup [S.E.5a] has damaged (0.015) Baron Gorc [Halberstadt CL.II]
30.07.2014 13:48:41
Yup [S.E.5a] has damaged (0.008) Baron Gorc [Halberstadt CL.II]
30.07.2014 13:48:55
AI [Turret Halberstadt CL.II] has damaged (0.009) Yup [S.E.5a]
30.07.2014 13:48:55
AI [Turret Halberstadt CL.II] has damaged (0.005) Yup [S.E.5a]
30.07.2014 13:48:56
AI [Turret Halberstadt CL.II] has damaged (0.012) Yup [S.E.5a]
30.07.2014 13:48:56
AI [Turret Halberstadt CL.II] has damaged (0.005) Yup [S.E.5a]
30.07.2014 13:48:56
AI [Turret Halberstadt CL.II] has damaged (0.013) Yup [S.E.5a]
30.07.2014 13:48:56
Yup [S.E.5a] has damaged (0.005) Baron Gorc [Halberstadt CL.II]
30.07.2014 13:48:57
AI [Turret Halberstadt CL.II] has damaged (0.011) Yup [S.E.5a]
30.07.2014 13:48:57
AI [Turret Halberstadt CL.II] has damaged (0.006) Yup [S.E.5a]
30.07.2014 13:48:57
AI [Turret Halberstadt CL.II] has damaged (0.007) Yup [S.E.5a]
30.07.2014 13:49:06
AI [Turret Halberstadt CL.II] has damaged (0.006) Yup [S.E.5a]
30.07.2014 13:49:06
AI [Turret Halberstadt CL.II] has damaged (0.009) Yup [S.E.5a]
30.07.2014 13:49:10
AI [Turret Halberstadt CL.II] has damaged (0.008) Yup [S.E.5a]
30.07.2014 13:49:11
AI [Turret Halberstadt CL.II] has damaged (0.008) Yup [S.E.5a]
30.07.2014 13:49:11
AI [Turret Halberstadt CL.II] has damaged (0.89) Yup [S.E.5a]
30.07.2014 13:49:11
AI [Turret Halberstadt CL.II] has shotdown Yup [S.E.5a]
30.07.2014 13:49:11
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:11
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:11
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:11
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:11
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:12
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:12
Yup [S.E.5a] has damaged (0.014) Baron Gorc [Halberstadt CL.II]
30.07.2014 13:49:12
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:12
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:12
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:12
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:12
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:12
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:13
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:13
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:13
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:13
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:13
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:13
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:14
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:14
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:14
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:14
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:14
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:14
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:15
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:15
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:15
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:15
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:15
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:15
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:16
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:16
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:16
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:16
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:16
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:16
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:16
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:17
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:17
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:17
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:17
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:17
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:17
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:18
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:18
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:18
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:18
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:18
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:18
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:19
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:19
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:19
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:19
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:19
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:19
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:19
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:20
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:20
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:20
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:20
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:20
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:20
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:21
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:21
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:21
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:21
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:21
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:21
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:22
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:22
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:22
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:22
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:22
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:22
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:23
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:23
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:23
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:23
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:23
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:23
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:23
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:24
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:24
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:24
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:24
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:24
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:24
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:25
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:25
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:25
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:25
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:25
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:25
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:26
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:26
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:26
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:26
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:26
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:26
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:27
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:27
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:27
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:27
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:27
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:27
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:27
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:28
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:28
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:28
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:28
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:28
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:28
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:29
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:29
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:29
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:29
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:29
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:29
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:30
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:30
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:30
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:30
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:30
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:30
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:31
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:31
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:31
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:31
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:31
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:31
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:32
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:32
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:32
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:32
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:32
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:32
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:32
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:33
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:33
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:33
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:33
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:33
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:33
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:34
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:34
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:34
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:34
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:34
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:34
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:35
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:35
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:35
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:35
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:35
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:35
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:35
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:36
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:36
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:36
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:36
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:36
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:36
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:37
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:37
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:37
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:37
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:37
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:37
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:38
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:38
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:38
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:38
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:38
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:38
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:39
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:39
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:39
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:39
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:39
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:39
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:39
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:40
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:40
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:40
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:40
Yup [S.E.5a] has wounded (0.005)
30.07.2014 13:49:40
Yup [S.E.5a] has finished
30.07.2014 13:49:40
Yup [S.E.5a] has wounded (0.013)
30.07.2014 13:49:40
Yup [S.E.5a] has died
30.07.2014 13:49:53
Yup [S.E.5a] crashed on the ground