18.05.2024 19:57
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=AxA=_ROM
Sortie #649676

 
Tour Wargrounds March 2015 Statistics
Mission NW - Winter - Cappy
Type Halberstadt CL.II
Payload 7.92 x 500 + 12 x 12,5 kg
Fuel 50%
Coalition Central Powers
Country Germany
Date start 28.03.2015 22:43
Date end 28.03.2015 23:05
Flight time 19 minutes 36 seconds
Ratio 0.86
Status shotdown (killed)
Bullets fired 48
Bullets hits 18
Gun Accuracy 37.5%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 12
Hits Bombs 4
Bomb Accuracy 33.3%
Score 0
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
28.03.2015 22:43:20
=AxA=_ROM [Halberstadt CL.II] was respawned
28.03.2015 22:46:14
=AxA=_ROM [Halberstadt CL.II] take off
28.03.2015 23:00:05
=AxA=_ROM [Halberstadt CL.II] has damaged (0.046) AI [factory_06]
28.03.2015 23:00:07
=AxA=_ROM [Halberstadt CL.II] has damaged (0.016) AI [factory_06]
28.03.2015 23:01:03
=AxA=_ROM [Halberstadt CL.II] has damaged (0.012) AI [factory_06]
28.03.2015 23:01:04
=AxA=_ROM [Halberstadt CL.II] has damaged (0.01) AI [factory_06]
28.03.2015 23:01:06
=AxA=_ROM [Halberstadt CL.II] has damaged (0.047) AI [factory_06]
28.03.2015 23:02:38
ER*Melhilion [S.E.5a] has wounded (0.25) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:02:38
ER*Melhilion [S.E.5a] has damaged (0.033) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:02:38
ER*Melhilion [S.E.5a] has damaged (0.007) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:02:39
ER*Melhilion [S.E.5a] has damaged (0.005) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:02:41
ER*Melhilion [S.E.5a] has damaged (0.009) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:02:42
ER*Melhilion [S.E.5a] has damaged (0.014) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:03:24
=AxA=_ROM [Halberstadt CL.II] has damaged (0.054) AI [Wagon_PassC]
28.03.2015 23:03:24
=AxA=_ROM [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassC]
28.03.2015 23:03:24
=AxA=_ROM [Halberstadt CL.II] has damaged (0.031) AI [Wagon_PassC]
28.03.2015 23:03:24
=AxA=_ROM [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassC]
28.03.2015 23:03:24
=AxA=_ROM [Halberstadt CL.II] has damaged (0.031) AI [Wagon_PassC]
28.03.2015 23:03:24
=AxA=_ROM [Halberstadt CL.II] has damaged (0.008) AI [Wagon_PassC]
28.03.2015 23:03:24
=AxA=_ROM [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassC]
28.03.2015 23:03:25
=AxA=_ROM [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC]
28.03.2015 23:03:25
=AxA=_ROM [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC]
28.03.2015 23:03:25
=AxA=_ROM [Halberstadt CL.II] has damaged (0.03) AI [Wagon_PassC]
28.03.2015 23:03:25
=AxA=_ROM [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC]
28.03.2015 23:03:25
=AxA=_ROM [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC]
28.03.2015 23:03:25
=AxA=_ROM [Halberstadt CL.II] has damaged (0.032) AI [Wagon_PassC]
28.03.2015 23:03:25
=AxA=_ROM [Halberstadt CL.II] has damaged (0.008) AI [Wagon_PassC]
28.03.2015 23:04:57
=AxA=_ROM [Halberstadt CL.II] has damaged (0.017)
28.03.2015 23:05:36
=LEON= [Sopwith Camel] has damaged (0.01) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:05:37
=LEON= [Sopwith Camel] has damaged (0.006) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:05:38
=LEON= [Sopwith Camel] has damaged (0.01) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:05:38
=LEON= [Sopwith Camel] has wounded (0.25) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:05:38
=LEON= [Sopwith Camel] has damaged (0.033) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:05:39
=LEON= [Sopwith Camel] has wounded (0.25) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:05:39
=LEON= [Sopwith Camel] has damaged (0.043) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:05:39
=LEON= [Sopwith Camel] has damaged (0.005) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:05:39
=LEON= [Sopwith Camel] has damaged (0.006) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:05:39
=LEON= [Sopwith Camel] has damaged (0.005) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:05:40
=LEON= [Sopwith Camel] has damaged (0.006) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:05:41
=LEON= [Sopwith Camel] has damaged (0.007) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:05:41
=LEON= [Sopwith Camel] has damaged (0.007) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:05:41
=LEON= [Sopwith Camel] has damaged (0.007) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:05:41
=LEON= [Sopwith Camel] has damaged (0.77) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:05:41
=LEON= [Sopwith Camel] has shotdown =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:05:41
=LEON= [Sopwith Camel] has wounded (0.25) =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:05:41
=LEON= [Sopwith Camel] has killed =AxA=_ROM [Halberstadt CL.II]
28.03.2015 23:05:41
=AxA=_ROM [Halberstadt CL.II] has finished
28.03.2015 23:05:50
=AxA=_ROM [Halberstadt CL.II] crashed on the ground