18.05.2024 13:54
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=TM= I Got Shot
Sortie #77025
Squad: =TM=

 
Tour Wargrounds February 2013 Statistics
Mission Defend Thiaucourt v0.1.2
Type Breguet 14.B2
Payload 7.69 x 500 + 32 x 8 kg
Fuel 50%
Coalition Triple Entente
Country France
Date start 01.03.2013 00:50
Date end 01.03.2013 01:19
Flight time 26 minutes 32 seconds
Ratio 1.17
Status landed (wounded)
Bullets fired 173
Bullets hits 28
Gun Accuracy 16.2%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 32
Hits Bombs 14
Bomb Accuracy 43.8%
Score 468
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 1
Railway Stations 0
Factories 1
Firing Point 0
Friendly Buildings 0
01.03.2013 00:50:50
=TM= I Got Shot [Breguet 14.B2] was respawned
01.03.2013 00:52:57
=TM= I Got Shot [Breguet 14.B2] take off
01.03.2013 01:08:59
=TM= I Got Shot [Breguet 14.B2] has damaged (0.8) AI [factory_05]
01.03.2013 01:08:59
=TM= I Got Shot [Breguet 14.B2] has destroyed AI [factory_05]
01.03.2013 01:10:10
=TM= I Got Shot [Breguet 14.B2] has damaged (0.006) AI [ger_med]
01.03.2013 01:10:11
=TM= I Got Shot [Breguet 14.B2] has damaged (0.128) AI [ger_med]
01.03.2013 01:10:12
=TM= I Got Shot [Breguet 14.B2] has damaged (0.117) AI [ger_med]
01.03.2013 01:10:13
=TM= I Got Shot [Breguet 14.B2] has damaged (0.096) AI [ger_med]
01.03.2013 01:10:14
=TM= I Got Shot [Breguet 14.B2] has damaged (0.088) AI [ger_med]
01.03.2013 01:10:15
=TM= I Got Shot [Breguet 14.B2] has damaged (0.565) AI [ger_med]
01.03.2013 01:10:15
=TM= I Got Shot [Breguet 14.B2] has destroyed AI [ger_med]
01.03.2013 01:13:05
=TM= I Got Shot [Breguet 14.B2] has damaged (0.037) AI [77mmAAA]
01.03.2013 01:13:06
=TM= I Got Shot [Breguet 14.B2] has damaged (0.039) AI [77mmAAA]
01.03.2013 01:13:19
AI [77mmAAA] has wounded (0.008) =TM= I Got Shot [Breguet 14.B2]
01.03.2013 01:13:38
=TM= I Got Shot [Breguet 14.B2] has damaged (0.039) AI [77mmAAA]
01.03.2013 01:13:39
=TM= I Got Shot [Breguet 14.B2] has damaged (0.033) AI [77mmAAA]
01.03.2013 01:13:39
=TM= I Got Shot [Breguet 14.B2] has damaged (0.014) AI [77mmAAA]
01.03.2013 01:13:40
=TM= I Got Shot [Breguet 14.B2] has damaged (0.073) AI [77mmAAA]
01.03.2013 01:13:40
=TM= I Got Shot [Breguet 14.B2] has damaged (0.039) AI [77mmAAA]
01.03.2013 01:13:40
=TM= I Got Shot [Breguet 14.B2] has damaged (0.034) AI [77mmAAA]
01.03.2013 01:14:39
=TM= I Got Shot [Breguet 14.B2] has damaged (0.009) AI [AeType]
01.03.2013 01:14:39
=TM= I Got Shot [Breguet 14.B2] has damaged (0.019) AI [AeType]
01.03.2013 01:14:40
=TM= I Got Shot [Breguet 14.B2] has damaged (0.01) AI [AeType]
01.03.2013 01:14:40
=TM= I Got Shot [Breguet 14.B2] has damaged (0.01) AI [AeType]
01.03.2013 01:14:40
=TM= I Got Shot [Breguet 14.B2] has damaged (0.009) AI [AeType]
01.03.2013 01:14:41
=TM= I Got Shot [Breguet 14.B2] has damaged (0.01) AI [AeType]
01.03.2013 01:14:41
=TM= I Got Shot [Breguet 14.B2] has damaged (0.01) AI [AeType]
01.03.2013 01:14:41
=TM= I Got Shot [Breguet 14.B2] has damaged (0.01) AI [AeType]
01.03.2013 01:14:41
=TM= I Got Shot [Breguet 14.B2] has damaged (0.02) AI [AeType]
01.03.2013 01:14:41
=TM= I Got Shot [Breguet 14.B2] has damaged (0.01) AI [AeType]
01.03.2013 01:14:42
=TM= I Got Shot [Breguet 14.B2] has damaged (0.01) AI [AeType]
01.03.2013 01:14:42
=TM= I Got Shot [Breguet 14.B2] has damaged (0.01) AI [AeType]
01.03.2013 01:14:42
=TM= I Got Shot [Breguet 14.B2] has damaged (0.01) AI [AeType]
01.03.2013 01:14:42
=TM= I Got Shot [Breguet 14.B2] has damaged (0.02) AI [AeType]
01.03.2013 01:14:43
=TM= I Got Shot [Breguet 14.B2] has damaged (0.01) AI [AeType]
01.03.2013 01:14:43
=TM= I Got Shot [Breguet 14.B2] has damaged (0.01) AI [AeType]
01.03.2013 01:14:43
=TM= I Got Shot [Breguet 14.B2] has damaged (0.01) AI [AeType]
01.03.2013 01:14:43
=TM= I Got Shot [Breguet 14.B2] has damaged (0.01) AI [AeType]
01.03.2013 01:14:43
=TM= I Got Shot [Breguet 14.B2] has damaged (0.01) AI [AeType]
01.03.2013 01:14:43
=TM= I Got Shot [Breguet 14.B2] has damaged (0.01) AI [AeType]
01.03.2013 01:14:43
=TM= I Got Shot [Breguet 14.B2] has damaged (0.01) AI [AeType]
01.03.2013 01:14:44
=TM= I Got Shot [Breguet 14.B2] has damaged (0.02) AI [AeType]
01.03.2013 01:14:44
=TM= I Got Shot [Breguet 14.B2] has damaged (0.01) AI [AeType]
01.03.2013 01:14:53
AI [LMG08AAA] has damaged (0.006) =TM= I Got Shot [Breguet 14.B2]
01.03.2013 01:14:53
AI [LMG08AAA] has damaged (0.006) =TM= I Got Shot [Breguet 14.B2]
01.03.2013 01:14:53
AI [LMG08AAA] has damaged (0.011) =TM= I Got Shot [Breguet 14.B2]
01.03.2013 01:19:29
=TM= I Got Shot [Breguet 14.B2] has landed
01.03.2013 01:19:50
=TM= I Got Shot [Breguet 14.B2] has finished