01.06.2024 11:08
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*Oldboy*
Sortie #922917
Squad: Long Muffetees

Squad logo
Tour Wargrounds January 2016 Statistics
Mission NW - Summer - Channel
Type Pfalz D.IIIa
Payload 7.92 x 1000
Fuel 50%
Coalition Central Powers
Country Germany
Date start 05.01.2016 14:44
Date end 05.01.2016 14:55
Flight time 8 minutes 54 seconds
Ratio 1.30
Status crashed (wounded)
Bullets fired 46
Bullets hits 2
Gun Accuracy 4.4%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 0
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
05.01.2016 14:44:37
*Oldboy* [Pfalz D.IIIa] was respawned
05.01.2016 14:45:23
*Oldboy* [Pfalz D.IIIa] take off
05.01.2016 14:53:15
*Oldboy* [Pfalz D.IIIa] has damaged (1.0)
05.01.2016 14:53:15
*Oldboy* [Pfalz D.IIIa] was disabled
05.01.2016 14:54:17
*Oldboy* [Pfalz D.IIIa] crashed on the ground
05.01.2016 14:54:47
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:48
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:48
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:48
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:48
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:48
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:48
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:49
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:49
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:49
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:49
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:49
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:49
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:50
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:50
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:50
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:50
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:50
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:50
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:51
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:51
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:51
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:51
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:51
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:51
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:51
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:52
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:52
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:52
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:52
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:52
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:52
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:53
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:53
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:53
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:53
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:53
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:53
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:54
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:54
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:54
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:54
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:54
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:54
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:55
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:55
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:55
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:55
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:55
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:55
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:55
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:56
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:56
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:56
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:56
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:56
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:56
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:57
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:57
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:57
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:57
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:57
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:57
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:58
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:58
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:58
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:58
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:58
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:58
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:59
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:59
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:59
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:59
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:59
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:59
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:54:59
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:00
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:00
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:00
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:00
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:00
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:00
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:01
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:01
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:01
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:01
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:01
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:01
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:02
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:02
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:02
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:02
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:02
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:02
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:03
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:03
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:03
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:03
*Oldboy* [Pfalz D.IIIa] has wounded (0.005)
05.01.2016 14:55:03
*Oldboy* [Pfalz D.IIIa] has finished