08.12.2025 18:07
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Duck10
Sortie #930946

 
Tour Wargrounds January 2016 Statistics
Mission NW - Metz Bomber Offensive
Type Handley Page 0-400
Payload 8 x 250 lb
Modifications
  • Twin Lewis MG Turret
Fuel 50%
Coalition Triple Entente
Country Great Britain
Date start 12.01.2016 01:14
Date end 12.01.2016 01:31
Flight time 12 minutes 37 seconds
Ratio 0.98
Status crashed (wounded) captured
Bullets fired 1033
Bullets hits 223
Gun Accuracy 21.6%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 8
Hits Bombs 0
Bomb Accuracy 0%
Score 72
Fighters 4
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 4
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 1
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 1
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
12.01.2016 01:14:08
Duck10 [Handley Page 0-400] was respawned
12.01.2016 01:24:16
Duck10 [Handley Page 0-400] has damaged (0.077) AI [ger_med]
12.01.2016 01:24:17
Duck10 [Handley Page 0-400] has damaged (0.043) AI [ger_med]
12.01.2016 01:24:18
Duck10 [Handley Page 0-400] has damaged (0.102) AI [ger_med]
12.01.2016 01:24:19
Duck10 [Handley Page 0-400] has damaged (0.024) AI [ger_med]
12.01.2016 01:24:20
Duck10 [Handley Page 0-400] has damaged (0.186) AI [ger_med]
12.01.2016 01:24:21
Duck10 [Handley Page 0-400] has damaged (0.028) AI [ger_med]
12.01.2016 01:24:21
Duck10 [Handley Page 0-400] has damaged (1.0) AI [DaimlerAAA]
12.01.2016 01:24:21
Duck10 [Handley Page 0-400] has destroyed AI [DaimlerAAA]
12.01.2016 01:24:22
Duck10 [Handley Page 0-400] has damaged (0.488) AI [ger_med]
12.01.2016 01:24:22
Duck10 [Handley Page 0-400] has destroyed AI [ger_med]
12.01.2016 01:26:42
Duck10 [Handley Page 0-400] has damaged (0.012)
12.01.2016 01:26:44
Duck10 [Handley Page 0-400] has damaged (0.013)
12.01.2016 01:26:44
Duck10 [Handley Page 0-400] has damaged (0.009)
12.01.2016 01:26:45
AI [M-Flak] has damaged (0.006) Duck10 [Handley Page 0-400]
12.01.2016 01:26:45
AI [M-Flak] has damaged (0.063) Duck10 [Handley Page 0-400]
12.01.2016 01:26:45
AI [M-Flak] has damaged (0.034) Duck10 [Handley Page 0-400]
12.01.2016 01:26:46
Duck10 [Handley Page 0-400] was ditched
12.01.2016 01:26:46
AI [M-Flak] has damaged (0.033) Duck10 [Handley Page 0-400]
12.01.2016 01:26:46
AI [M-Flak] has damaged (0.005) Duck10 [Handley Page 0-400]
12.01.2016 01:26:48
AI [M-Flak] has damaged (0.816) Duck10 [Handley Page 0-400]
12.01.2016 01:26:48
AI [M-Flak] has shotdown Duck10 [Handley Page 0-400]
12.01.2016 01:26:52
AI [Tail turret Handley Page 0-400] has damaged (0.008) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:26:52
AI [Tail turret Handley Page 0-400] has damaged (0.02) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:26:52
AI [Tail turret Handley Page 0-400] has damaged (0.021) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:26:55
AI [Tail turret Handley Page 0-400] has damaged (0.013) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:26:55
AI [Nose turret Handley Page 0-400] has damaged (0.007) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:26:56
AI [Nose turret Handley Page 0-400] has damaged (0.024) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:26:56
AI [Nose turret Handley Page 0-400] has damaged (0.008) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:26:57
AI [Nose turret Handley Page 0-400] has damaged (0.006) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:26:57
AI [Tail turret Handley Page 0-400] has wounded (0.25) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:26:58
AI [Tail turret Handley Page 0-400] has damaged (0.038) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:26:58
AI [Tail turret Handley Page 0-400] has damaged (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:26:58
AI [Nose turret Handley Page 0-400] has damaged (0.836) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:26:58
AI [Nose turret Handley Page 0-400] has shotdown =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:02
AI [Nose turret Handley Page 0-400] has wounded (0.25) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:03
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:03
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:03
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:04
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:04
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:04
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:04
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:04
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:04
AI [Nose turret Handley Page 0-400] has wounded (0.254) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:04
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:05
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:05
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:05
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:05
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:05
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:05
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:06
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:06
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:06
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:06
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:06
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:06
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:07
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:07
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:07
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:07
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:07
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:07
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:07
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:08
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:08
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:08
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:08
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:08
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:08
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:09
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:09
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:09
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:09
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:09
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:09
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:10
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:10
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:10
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:10
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:10
AI [Nose turret Handley Page 0-400] has wounded (0.011) =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:10
AI [Nose turret Handley Page 0-400] has killed =J13=Dancer=Rus= [Pfalz D.XII]
12.01.2016 01:27:19
AI [Nose turret Handley Page 0-400] has damaged (0.006) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:20
AI [Nose turret Handley Page 0-400] has damaged (0.007) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:20
AI [Nose turret Handley Page 0-400] has damaged (0.008) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:21
AI [Nose turret Handley Page 0-400] has damaged (0.015) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:21
AI [Nose turret Handley Page 0-400] has damaged (0.011) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:21
AI [Nose turret Handley Page 0-400] has damaged (0.011) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:21
AI [Nose turret Handley Page 0-400] has damaged (0.943) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:21
AI [Nose turret Handley Page 0-400] has shotdown VultureSquadron [Albatros D.Va]
12.01.2016 01:27:23
AI [Nose turret Handley Page 0-400] has wounded (0.251) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:23
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:23
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:24
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:24
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:24
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:24
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:24
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:24
AI [Nose turret Handley Page 0-400] has wounded (0.253) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:24
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:25
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:25
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:25
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:25
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:25
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:25
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:26
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:26
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:26
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:26
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:26
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:26
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:26
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:27
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:27
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:27
AI [Nose turret Handley Page 0-400] has wounded (0.252) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:27
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:27
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:27
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:28
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:28
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:28
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:28
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:28
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:28
AI [Nose turret Handley Page 0-400] has wounded (0.005) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:28
AI [Nose turret Handley Page 0-400] has wounded (0.013) VultureSquadron [Albatros D.Va]
12.01.2016 01:27:28
AI [Nose turret Handley Page 0-400] has killed VultureSquadron [Albatros D.Va]
12.01.2016 01:27:54
AI [Tail turret Handley Page 0-400] has damaged (0.009) Ejik [Fokker D.VIIF]
12.01.2016 01:28:16
Ejik [Fokker D.VIIF] has wounded (0.25) Duck10 [Handley Page 0-400]
12.01.2016 01:28:18
AI [Nose turret Handley Page 0-400] has damaged (0.023) Ejik [Fokker D.VIIF]
12.01.2016 01:28:18
AI [Tail turret Handley Page 0-400] has wounded (0.25) Ejik [Fokker D.VIIF]
12.01.2016 01:28:18
AI [Tail turret Handley Page 0-400] has damaged (0.038) Ejik [Fokker D.VIIF]
12.01.2016 01:28:23
AI [Tail turret Handley Page 0-400] has damaged (0.005) =J13=Dancer=Rus= [Fokker D.VIIF]
12.01.2016 01:28:24
AI [Tail turret Handley Page 0-400] has damaged (0.009) =J13=Dancer=Rus= [Fokker D.VIIF]
12.01.2016 01:28:31
AI [Nose turret Handley Page 0-400] has damaged (0.009) =J13=Dancer=Rus= [Fokker D.VIIF]
12.01.2016 01:28:31
AI [Nose turret Handley Page 0-400] has damaged (0.01) =J13=Dancer=Rus= [Fokker D.VIIF]
12.01.2016 01:28:32
AI [Nose turret Handley Page 0-400] has damaged (0.009) =J13=Dancer=Rus= [Fokker D.VIIF]
12.01.2016 01:28:32
AI [Nose turret Handley Page 0-400] has wounded (0.25) =J13=Dancer=Rus= [Fokker D.VIIF]
12.01.2016 01:28:32
AI [Nose turret Handley Page 0-400] has damaged (0.037) =J13=Dancer=Rus= [Fokker D.VIIF]
12.01.2016 01:28:33
AI [Nose turret Handley Page 0-400] has wounded (0.25) =J13=Dancer=Rus= [Fokker D.VIIF]
12.01.2016 01:28:33
AI [Nose turret Handley Page 0-400] has damaged (0.059) =J13=Dancer=Rus= [Fokker D.VIIF]
12.01.2016 01:28:33
AI [Nose turret Handley Page 0-400] has wounded (0.25) =J13=Dancer=Rus= [Fokker D.VIIF]
12.01.2016 01:28:33
AI [Nose turret Handley Page 0-400] has damaged (0.038) =J13=Dancer=Rus= [Fokker D.VIIF]
12.01.2016 01:28:34
AI [Nose turret Handley Page 0-400] has damaged (0.008) =J13=Dancer=Rus= [Fokker D.VIIF]
12.01.2016 01:28:34
AI [Nose turret Handley Page 0-400] has damaged (0.812) =J13=Dancer=Rus= [Fokker D.VIIF]
12.01.2016 01:28:34
AI [Nose turret Handley Page 0-400] has shotdown =J13=Dancer=Rus= [Fokker D.VIIF]
12.01.2016 01:28:34
AI [Nose turret Handley Page 0-400] has wounded (0.25) =J13=Dancer=Rus= [Fokker D.VIIF]
12.01.2016 01:28:34
AI [Nose turret Handley Page 0-400] has killed =J13=Dancer=Rus= [Fokker D.VIIF]
12.01.2016 01:28:40
J5_Nick [Fokker D.VIIF] has wounded (0.25) Duck10 [Handley Page 0-400]
12.01.2016 01:29:29
AI [Nose turret Handley Page 0-400] has damaged (0.012) J5_Nick [Fokker D.VIIF]
12.01.2016 01:30:33
AI [Nose turret Handley Page 0-400] has wounded (0.25) JG1_vonRanke [Albatros D.Va]
12.01.2016 01:30:33
AI [Nose turret Handley Page 0-400] has damaged (0.036) JG1_vonRanke [Albatros D.Va]
12.01.2016 01:30:33
AI [Nose turret Handley Page 0-400] has damaged (0.016) JG1_vonRanke [Albatros D.Va]
12.01.2016 01:30:35
AI [Nose turret Handley Page 0-400] has damaged (0.01) JG1_vonRanke [Albatros D.Va]
12.01.2016 01:30:35
AI [Nose turret Handley Page 0-400] has wounded (0.25) JG1_vonRanke [Albatros D.Va]
12.01.2016 01:30:35
AI [Nose turret Handley Page 0-400] has damaged (0.035) JG1_vonRanke [Albatros D.Va]
12.01.2016 01:30:44
AI [Nose turret Handley Page 0-400] has damaged (0.019) JG1_vonRanke [Albatros D.Va]
12.01.2016 01:30:44
AI [Nose turret Handley Page 0-400] has wounded (0.25) JG1_vonRanke [Albatros D.Va]
12.01.2016 01:30:44
AI [Nose turret Handley Page 0-400] has damaged (0.035) JG1_vonRanke [Albatros D.Va]
12.01.2016 01:30:45
AI [Nose turret Handley Page 0-400] has damaged (0.012) JG1_vonRanke [Albatros D.Va]
12.01.2016 01:30:45
AI [Nose turret Handley Page 0-400] has damaged (0.008) JG1_vonRanke [Albatros D.Va]
12.01.2016 01:30:45
AI [Nose turret Handley Page 0-400] has damaged (0.019) JG1_vonRanke [Albatros D.Va]
12.01.2016 01:30:46
AI [Nose turret Handley Page 0-400] has damaged (0.007) JG1_vonRanke [Albatros D.Va]
12.01.2016 01:30:46
AI [Nose turret Handley Page 0-400] has damaged (0.009) JG1_vonRanke [Albatros D.Va]
12.01.2016 01:30:47
AI [Nose turret Handley Page 0-400] has damaged (0.006) JG1_vonRanke [Albatros D.Va]
12.01.2016 01:30:48
AI [Nose turret Handley Page 0-400] has damaged (0.005) JG1_vonRanke [Albatros D.Va]
12.01.2016 01:30:50
AI [Nose turret Handley Page 0-400] has damaged (0.783) JG1_vonRanke [Albatros D.Va]
12.01.2016 01:30:51
AI [Nose turret Handley Page 0-400] has shotdown JG1_vonRanke [Albatros D.Va]
12.01.2016 01:30:51
AI [Nose turret Handley Page 0-400] has wounded (0.25) JG1_vonRanke [Albatros D.Va]
12.01.2016 01:30:51
AI [Nose turret Handley Page 0-400] has killed JG1_vonRanke [Albatros D.Va]
12.01.2016 01:31:12
Duck10 [Handley Page 0-400] has finished