03.06.2024 02:27
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=J13=Dancer=Rus=
Sortie #930954

 
Tour Wargrounds January 2016 Statistics
Mission NW - Metz Bomber Offensive
Type Pfalz D.XII
Payload 7.92 x 1000
Fuel 60%
Coalition Central Powers
Country Germany
Date start 11.01.2016 12:26
Date end 11.01.2016 12:27
Flight time 27 seconds
Ratio 0.63
Status shotdown (killed)
Bullets fired 0
Bullets hits 0
Gun Accuracy 0%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 0
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
11.01.2016 12:26:42
=J13=Dancer=Rus= [Pfalz D.XII] was respawned
11.01.2016 12:26:52
AI [Tail turret Handley Page 0-400] has damaged (0.008) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:26:52
AI [Tail turret Handley Page 0-400] has damaged (0.02) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:26:52
AI [Tail turret Handley Page 0-400] has damaged (0.021) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:26:55
AI [Tail turret Handley Page 0-400] has damaged (0.013) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:26:55
AI [Nose turret Handley Page 0-400] has damaged (0.007) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:26:56
AI [Nose turret Handley Page 0-400] has damaged (0.024) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:26:56
AI [Nose turret Handley Page 0-400] has damaged (0.008) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:26:57
AI [Nose turret Handley Page 0-400] has damaged (0.006) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:26:57
AI [Tail turret Handley Page 0-400] has wounded (0.25) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:26:58
AI [Tail turret Handley Page 0-400] has damaged (0.038) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:26:58
AI [Tail turret Handley Page 0-400] has damaged (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:26:58
AI [Nose turret Handley Page 0-400] has damaged (0.836) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:26:58
AI [Nose turret Handley Page 0-400] has shotdown =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:02
AI [Nose turret Handley Page 0-400] has wounded (0.25) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:03
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:03
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:03
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:04
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:04
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:04
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:04
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:04
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:04
AI [Nose turret Handley Page 0-400] has wounded (0.254) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:04
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:05
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:05
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:05
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:05
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:05
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:05
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:06
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:06
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:06
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:06
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:06
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:06
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:07
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:07
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:07
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:07
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:07
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:07
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:07
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:08
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:08
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:08
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:08
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:08
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:08
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:09
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:09
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:09
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:09
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:09
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:09
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:10
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:10
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:10
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:10
AI [Nose turret Handley Page 0-400] has wounded (0.005) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:10
=J13=Dancer=Rus= [Pfalz D.XII] has finished
11.01.2016 12:27:10
AI [Nose turret Handley Page 0-400] has wounded (0.011) =J13=Dancer=Rus= [Pfalz D.XII]
11.01.2016 12:27:10
AI [Nose turret Handley Page 0-400] has killed =J13=Dancer=Rus= [Pfalz D.XII]