04.06.2024 05:40
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cajunR3D
Sortie #942834

 
Tour Wargrounds January 2016 Statistics
Mission NW - Spring - Beaucamp
Type S.E.5a
Payload 7.69 x 788
Fuel 50%
Coalition Triple Entente
Country France
Date start 21.01.2016 23:03
Date end 21.01.2016 23:20
Flight time 16 minutes 17 seconds
Ratio 1.07
Status crashed (wounded)
Bullets fired 594
Bullets hits 177
Gun Accuracy 29.8%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 8
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 1
AI Pilots 1
AI Gunners 1
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
21.01.2016 23:03:38
cajunR3D [S.E.5a] was respawned
21.01.2016 23:04:02
cajunR3D [S.E.5a] take off
21.01.2016 23:15:39
cajunR3D [S.E.5a] has damaged (0.005) AI [Gotha G.V]
21.01.2016 23:15:40
cajunR3D [S.E.5a] has damaged (0.005) AI [Gotha G.V]
21.01.2016 23:16:52
cajunR3D [S.E.5a] has damaged (0.005) AI [Gotha G.V]
21.01.2016 23:16:54
cajunR3D [S.E.5a] has damaged (0.005) AI [Gotha G.V]
21.01.2016 23:16:55
cajunR3D [S.E.5a] has damaged (0.007) AI [Gotha G.V]
21.01.2016 23:16:55
cajunR3D [S.E.5a] has wounded (0.25) AI [BotGunnerG5_2]
21.01.2016 23:16:55
cajunR3D [S.E.5a] has wounded (0.25) AI [Common Bot]
21.01.2016 23:16:55
cajunR3D [S.E.5a] has damaged (0.031) AI [Gotha G.V]
21.01.2016 23:16:56
cajunR3D [S.E.5a] has damaged (0.007) AI [Gotha G.V]
21.01.2016 23:17:17
cajunR3D [S.E.5a] has wounded (0.25) AI [BotGunnerG5_2]
21.01.2016 23:17:18
cajunR3D [S.E.5a] has damaged (0.006) AI [Gotha G.V]
21.01.2016 23:17:18
cajunR3D [S.E.5a] has wounded (0.25) AI [Common Bot]
21.01.2016 23:17:18
cajunR3D [S.E.5a] has damaged (0.03) AI [Gotha G.V]
21.01.2016 23:17:19
cajunR3D [S.E.5a] has damaged (0.005) AI [Gotha G.V]
21.01.2016 23:17:19
cajunR3D [S.E.5a] has wounded (0.25) AI [BotGunnerG5_2]
21.01.2016 23:17:21
cajunR3D [S.E.5a] has damaged (0.007) AI [Gotha G.V]
21.01.2016 23:17:23
cajunR3D [S.E.5a] has wounded (0.25) AI [BotGunnerG5_2]
21.01.2016 23:17:23
cajunR3D [S.E.5a] has killed AI [BotGunnerG5_2]
21.01.2016 23:17:54
cajunR3D [S.E.5a] has damaged (0.005) AI [Gotha G.V]
21.01.2016 23:18:29
cajunR3D [S.E.5a] has damaged (0.006) AI [Gotha G.V]
21.01.2016 23:18:29
cajunR3D [S.E.5a] has wounded (0.25) AI [BotGunnerG5_1]
21.01.2016 23:18:29
cajunR3D [S.E.5a] has damaged (0.006) AI [Gotha G.V]
21.01.2016 23:18:29
cajunR3D [S.E.5a] has wounded (0.25) AI [Common Bot]
21.01.2016 23:18:30
cajunR3D [S.E.5a] has damaged (0.03) AI [Gotha G.V]
21.01.2016 23:18:30
cajunR3D [S.E.5a] has damaged (0.005) AI [Gotha G.V]
21.01.2016 23:18:59
cajunR3D [S.E.5a] has wounded (0.25) AI [BotGunnerG5_1]
21.01.2016 23:18:59
cajunR3D [S.E.5a] has wounded (0.25) AI [BotGunnerG5_1]
21.01.2016 23:19:00
cajunR3D [S.E.5a] has damaged (0.005) AI [Gotha G.V]
21.01.2016 23:19:02
cajunR3D [S.E.5a] has damaged (0.005) AI [Gotha G.V]
21.01.2016 23:19:03
cajunR3D [S.E.5a] has damaged (0.796) AI [Gotha G.V]
21.01.2016 23:19:03
cajunR3D [S.E.5a] has shotdown AI [Gotha G.V]
21.01.2016 23:19:03
cajunR3D [S.E.5a] has wounded (0.25) AI [Common Bot]
21.01.2016 23:19:03
cajunR3D [S.E.5a] has killed AI [Common Bot]
21.01.2016 23:20:19
cajunR3D [S.E.5a] has damaged (0.057)
21.01.2016 23:20:19
cajunR3D [S.E.5a] has damaged (0.019)
21.01.2016 23:20:19
cajunR3D [S.E.5a] has damaged (0.089)
21.01.2016 23:20:19
cajunR3D [S.E.5a] has damaged (0.834)
21.01.2016 23:20:19
cajunR3D [S.E.5a] was disabled
21.01.2016 23:20:19
cajunR3D [S.E.5a] has wounded (0.062)
21.01.2016 23:20:19
cajunR3D [S.E.5a] has wounded (0.4)
21.01.2016 23:20:20
cajunR3D [S.E.5a] crashed on the ground
21.01.2016 23:20:30
cajunR3D [S.E.5a] has finished