23.05.2024 10:04
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Ma*Lord
Sortie #955411

 
Tour Wargrounds January 2016 Statistics
Mission NW - Autumn - Reims
Type F.E.2b
Gunners S. Pulaski
Payload 3 x 112 lb
Fuel 60%
Coalition Triple Entente
Country France
Date start 01.02.2016 00:48
Date end 01.02.2016 01:08
Flight time 12 minutes 39 seconds
Ratio 1.48
Status shotdown (killed)
Bullets fired 76
Bullets hits 13
Gun Accuracy 17.1%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 3
Hits Bombs 0
Bomb Accuracy 0%
Score 0
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
01.02.2016 00:48:52
Ma*Lord [F.E.2b] was respawned
01.02.2016 00:55:23
Ma*Lord [F.E.2b] take off
01.02.2016 01:05:50
AI [LMG08AAA] has damaged (0.007) Ma*Lord [F.E.2b]
01.02.2016 01:05:50
AI [LMG08AAA] has damaged (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:05:51
AI [LMG08AAA] has damaged (0.008) Ma*Lord [F.E.2b]
01.02.2016 01:06:08
Ma*Lord [F.E.2b] has wounded (0.056) AI [Common Bot]
01.02.2016 01:06:08
Ma*Lord [F.E.2b] has damaged (0.008) AI [Pfalz D.IIIa]
01.02.2016 01:06:42
Ma*Lord [F.E.2b] has wounded (0.046) AI [Common Bot]
01.02.2016 01:06:42
Ma*Lord [F.E.2b] has damaged (0.006) AI [Pfalz D.IIIa]
01.02.2016 01:06:42
Ma*Lord [F.E.2b] has damaged (0.016) AI [Pfalz D.IIIa]
01.02.2016 01:06:42
Ma*Lord [F.E.2b] has damaged (0.027) AI [Pfalz D.IIIa]
01.02.2016 01:06:43
AI [LMG08AAA] has damaged (0.006) Ma*Lord [F.E.2b]
01.02.2016 01:06:58
ScottsmanGT [Albatros D.II lt] has wounded (0.25) Ma*Lord [F.E.2b]
01.02.2016 01:06:58
ScottsmanGT [Albatros D.II lt] has damaged (0.031) Ma*Lord [F.E.2b]
01.02.2016 01:06:59
ScottsmanGT [Albatros D.II lt] has damaged (0.01) Ma*Lord [F.E.2b]
01.02.2016 01:07:04
AI [LMG08AAA] has damaged (0.006) Ma*Lord [F.E.2b]
01.02.2016 01:07:05
AI [LMG08AAA] has damaged (0.011) Ma*Lord [F.E.2b]
01.02.2016 01:07:15
AI [LMG08AAA] has damaged (0.009) Ma*Lord [F.E.2b]
01.02.2016 01:07:15
AI [LMG08AAA] has damaged (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:17
ScottsmanGT [Albatros D.II lt] has damaged (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:18
ScottsmanGT [Albatros D.II lt] has damaged (0.008) Ma*Lord [F.E.2b]
01.02.2016 01:07:18
AI [LMG08AAA] has damaged (0.006) Ma*Lord [F.E.2b]
01.02.2016 01:07:19
AI [LMG08AAA] has damaged (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:24
AI [LMG08AAA] has damaged (0.008) Ma*Lord [F.E.2b]
01.02.2016 01:07:30
AI [LMG08AAA] has damaged (0.006) Ma*Lord [F.E.2b]
01.02.2016 01:07:41
AI [Turret F.E.2b] has damaged (0.023) ScottsmanGT [Albatros D.II lt]
01.02.2016 01:07:49
ScottsmanGT [Albatros D.II lt] has damaged (0.006) Ma*Lord [F.E.2b]
01.02.2016 01:07:49
ScottsmanGT [Albatros D.II lt] has damaged (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:53
ScottsmanGT [Albatros D.II lt] has damaged (0.019) Ma*Lord [F.E.2b]
01.02.2016 01:07:53
ScottsmanGT [Albatros D.II lt] has damaged (0.81) Ma*Lord [F.E.2b]
01.02.2016 01:07:53
ScottsmanGT [Albatros D.II lt] has shotdown Ma*Lord [F.E.2b]
01.02.2016 01:07:53
Ma*Lord [F.E.2b] has wounded (0.005)
01.02.2016 01:07:53
ScottsmanGT [Albatros D.II lt] has wounded (0.251) Ma*Lord [F.E.2b]
01.02.2016 01:07:54
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:54
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:54
ScottsmanGT [Albatros D.II lt] has wounded (0.255) Ma*Lord [F.E.2b]
01.02.2016 01:07:54
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:54
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:54
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:54
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:55
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:55
AI [Turret F.E.2b] has damaged (0.007) ScottsmanGT [Albatros D.II lt]
01.02.2016 01:07:55
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:55
AI [Turret F.E.2b] has wounded (0.25) ScottsmanGT [Albatros D.II lt]
01.02.2016 01:07:55
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:55
AI [Turret F.E.2b] has damaged (0.033) ScottsmanGT [Albatros D.II lt]
01.02.2016 01:07:55
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:55
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:55
AI [Turret F.E.2b] has damaged (0.007) ScottsmanGT [Albatros D.II lt]
01.02.2016 01:07:55
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:56
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:56
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:56
AI [Turret F.E.2b] has damaged (0.009) ScottsmanGT [Albatros D.II lt]
01.02.2016 01:07:56
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:56
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:56
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:56
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:57
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:57
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:57
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:57
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:57
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:57
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:58
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:58
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:58
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:58
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:58
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:58
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:58
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:59
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:59
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:59
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:59
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:59
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:07:59
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:08:00
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:08:00
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:08:00
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:08:00
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:08:00
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:08:00
ScottsmanGT [Albatros D.II lt] has wounded (0.005) Ma*Lord [F.E.2b]
01.02.2016 01:08:00
Ma*Lord [F.E.2b] has finished
01.02.2016 01:08:00
ScottsmanGT [Albatros D.II lt] has wounded (0.01) Ma*Lord [F.E.2b]
01.02.2016 01:08:00
ScottsmanGT [Albatros D.II lt] has killed Ma*Lord [F.E.2b]
01.02.2016 01:08:02
Ma*Lord [F.E.2b] crashed on the ground