16.05.2024 04:13
en
ru
cn

=J13= shershen
Sortie #261611

 
Tour Wargrounds November 2013 Statistics
Mission NW - Summer - Foucaucourt
Type Roland C.IIa
Payload 7.92 x 500 + 4 x 12,5 kg
Modifications
  • Twin Parabellum MG Turret
Fuel 50%
Coalition Central Powers
Country Germany
Date start 28.11.2013 22:37
Date end 28.11.2013 22:46
Flight time 5 minutes 35 seconds
Ratio 1.10
Status crashed (killed)
Bullets fired 459
Bullets hits 91
Gun Accuracy 19.8%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 2
Hits Bombs 2
Bomb Accuracy 100%
Score 9
Fighters 1
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 1
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
28.11.2013 22:37:30
=J13= shershen [Roland C.IIa] was respawned
28.11.2013 22:41:22
=J13= shershen [Roland C.IIa] take off
28.11.2013 22:45:26
AI [Turret Roland C.IIa] has damaged (0.007) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:26
AI [Turret Roland C.IIa] has damaged (0.012) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:28
AI [Turret Roland C.IIa] has damaged (0.006) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:28
AI [Turret Roland C.IIa] has damaged (0.008) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:28
AI [Turret Roland C.IIa] has damaged (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:29
AI [Turret Roland C.IIa] has damaged (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:29
AI [Turret Roland C.IIa] has damaged (0.006) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:30
AI [Turret Roland C.IIa] has damaged (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:30
AI [Turret Roland C.IIa] has damaged (0.008) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:32
*Oldboy* [Nieuport 28.C1] has damaged (0.008) =J13= shershen [Roland C.IIa]
28.11.2013 22:45:36
AI [Turret Roland C.IIa] has damaged (0.012) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:41
AI [Turret Roland C.IIa] has damaged (0.008) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:41
AI [Turret Roland C.IIa] has damaged (0.007) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:43
AI [Turret Roland C.IIa] has damaged (0.006) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:48
AI [Turret Roland C.IIa] has damaged (0.011) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:49
AI [Turret Roland C.IIa] has damaged (0.006) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:49
AI [Turret Roland C.IIa] has damaged (0.006) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:49
AI [Turret Roland C.IIa] has damaged (0.01) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:49
AI [Turret Roland C.IIa] has damaged (0.018) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:49
AI [Turret Roland C.IIa] has damaged (0.013) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:49
AI [Turret Roland C.IIa] has damaged (0.013) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:50
AI [Turret Roland C.IIa] has damaged (0.827) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:50
AI [Turret Roland C.IIa] has shotdown *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:50
AI [Turret Roland C.IIa] has wounded (0.251) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:50
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:50
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:50
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:50
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:51
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:51
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:51
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:51
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:51
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:51
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:52
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:52
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:52
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:52
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:52
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:52
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:53
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:53
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:53
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:53
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:53
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:53
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:53
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:54
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:54
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:54
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:54
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:54
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:54
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:55
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:55
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:55
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:55
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:55
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:55
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:56
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:56
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:56
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:56
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:56
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:56
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:56
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:57
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:57
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:57
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:57
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:57
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:57
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:58
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:58
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:58
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:58
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:58
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:58
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:59
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:59
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:59
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:59
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:59
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:45:59
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:00
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:00
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:00
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:00
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:00
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:00
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:00
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:01
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:01
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:01
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:01
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:01
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:01
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:02
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:02
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:02
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:02
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:02
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:02
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:03
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:03
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:03
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:03
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:03
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:03
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:04
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:04
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:04
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:04
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:04
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:04
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:04
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:05
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:05
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:05
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:05
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:05
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:05
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:06
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:06
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:06
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:06
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:06
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:06
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:07
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:07
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:07
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:07
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:07
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:07
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:08
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:08
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:08
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:08
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:08
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:08
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:08
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:09
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:09
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:09
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:09
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:09
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:09
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:10
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:10
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:10
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:10
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:10
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:10
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:11
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:11
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:11
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:11
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:11
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:11
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:12
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:12
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:12
AI [Turret Roland C.IIa] has wounded (0.015) *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:12
AI [Turret Roland C.IIa] has killed *Oldboy* [Nieuport 28.C1]
28.11.2013 22:46:24
=J13= shershen [Roland C.IIa] has damaged (0.032) AI [factory_06]
28.11.2013 22:46:48
Kraken [Sopwith Dolphin] has damaged (0.012) =J13= shershen [Roland C.IIa]
28.11.2013 22:46:49
Kraken [Sopwith Dolphin] has damaged (0.007) =J13= shershen [Roland C.IIa]
28.11.2013 22:46:52
AI [13PdrAAA] has damaged (0.008) =J13= shershen [Roland C.IIa]
28.11.2013 22:46:52
AI [13PdrAAA] has damaged (0.011) =J13= shershen [Roland C.IIa]
28.11.2013 22:46:53
AI [13PdrAAA] has damaged (0.057) =J13= shershen [Roland C.IIa]
28.11.2013 22:46:53
AI [13PdrAAA] has damaged (0.008) =J13= shershen [Roland C.IIa]
28.11.2013 22:46:53
AI [13PdrAAA] has damaged (0.007) =J13= shershen [Roland C.IIa]
28.11.2013 22:46:54
AI [13PdrAAA] has damaged (0.876) =J13= shershen [Roland C.IIa]
28.11.2013 22:46:54
AI [13PdrAAA] has shotdown =J13= shershen [Roland C.IIa]
28.11.2013 22:46:57
AI [13PdrAAA] has wounded (1.0) =J13= shershen [Roland C.IIa]
28.11.2013 22:46:57
AI [13PdrAAA] has killed =J13= shershen [Roland C.IIa]
28.11.2013 22:46:57
=J13= shershen [Roland C.IIa] has finished
28.11.2013 22:46:57
=J13= shershen [Roland C.IIa] crashed on the ground