Tour | Wargrounds November 2013 Statistics |
Mission | NW - Summer - Foucaucourt |
Type | Nieuport 28.C1 |
Payload | 7.69 x 500 |
Fuel | 60% |
Coalition | Triple Entente |
Country | France |
Date start | 28.11.2013 14:40 |
Date end | 28.11.2013 14:46 |
Flight time | 4 minutes 18 seconds |
Ratio | 0.84 |
Status | shotdown (killed) |
Bullets fired | 500 |
Bullets hits | 50 |
Gun Accuracy | 10% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 0 |
Hits Bombs | 0 |
Bomb Accuracy | 0% |
Score | 0 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
28.11.2013 14:40:48
|
*Oldboy* [Nieuport 28.C1] was respawned |
28.11.2013 14:42:00
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*Oldboy* [Nieuport 28.C1] take off |
28.11.2013 14:45:26
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AI [Turret Roland C.IIa] has damaged (0.007) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:26
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AI [Turret Roland C.IIa] has damaged (0.012) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:28
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AI [Turret Roland C.IIa] has damaged (0.006) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:28
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AI [Turret Roland C.IIa] has damaged (0.008) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:28
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AI [Turret Roland C.IIa] has damaged (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:29
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AI [Turret Roland C.IIa] has damaged (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:29
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AI [Turret Roland C.IIa] has damaged (0.006) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:30
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AI [Turret Roland C.IIa] has damaged (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:30
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AI [Turret Roland C.IIa] has damaged (0.008) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:32
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*Oldboy* [Nieuport 28.C1] has damaged (0.008) =J13= shershen [Roland C.IIa] |
28.11.2013 14:45:36
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AI [Turret Roland C.IIa] has damaged (0.012) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:40
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*Oldboy* [Nieuport 28.C1] has wounded (0.25) AI [BotGunnerHCL2] |
28.11.2013 14:45:41
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AI [Turret Roland C.IIa] has damaged (0.008) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:41
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AI [Turret Roland C.IIa] has damaged (0.007) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:43
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AI [Turret Roland C.IIa] has damaged (0.006) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:48
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AI [Turret Roland C.IIa] has damaged (0.011) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:49
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AI [Turret Roland C.IIa] has damaged (0.006) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:49
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AI [Turret Roland C.IIa] has damaged (0.006) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:49
|
AI [Turret Roland C.IIa] has damaged (0.01) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:49
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AI [Turret Roland C.IIa] has damaged (0.018) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:49
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AI [Turret Roland C.IIa] has damaged (0.013) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:49
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AI [Turret Roland C.IIa] has damaged (0.013) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:50
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AI [Turret Roland C.IIa] has damaged (0.827) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:50
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AI [Turret Roland C.IIa] has shotdown *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:50
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AI [Turret Roland C.IIa] has wounded (0.251) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:50
|
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:50
|
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:50
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:50
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:51
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:51
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:51
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:51
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:51
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:51
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:52
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:52
|
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:52
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:52
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:52
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:52
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:53
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:53
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:53
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:53
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:53
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:53
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:53
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:54
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:54
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:54
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:54
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:54
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:54
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:55
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:55
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:55
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:55
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:55
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:55
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:56
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:56
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:56
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:56
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:56
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:56
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:56
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:57
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:57
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:57
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:57
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:57
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:57
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:58
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:58
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:58
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:58
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:58
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:58
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:59
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:59
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:59
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:59
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:59
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:45:59
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:00
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:00
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:00
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:00
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:00
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:00
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:00
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:01
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:01
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:01
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:01
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:01
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:01
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:02
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:02
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:02
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:02
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:02
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:02
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:03
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:03
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:03
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:03
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:03
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:03
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:04
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:04
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:04
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:04
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:04
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:04
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:04
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:05
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:05
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:05
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:05
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:05
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:05
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:06
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:06
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:06
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:06
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:06
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:06
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:07
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:07
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:07
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:07
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:07
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:07
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:08
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:08
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:08
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:08
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:08
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:08
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:08
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:09
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:09
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:09
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:09
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:09
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:09
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:10
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:10
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:10
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:10
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:10
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:10
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:11
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:11
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:11
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:11
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:11
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:11
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:12
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:12
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AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:12
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*Oldboy* [Nieuport 28.C1] has finished |
28.11.2013 14:46:12
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AI [Turret Roland C.IIa] has wounded (0.015) *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:12
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AI [Turret Roland C.IIa] has killed *Oldboy* [Nieuport 28.C1] |
28.11.2013 14:46:19
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*Oldboy* [Nieuport 28.C1] crashed on the ground |