31.10.2024 18:17
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*Oldboy*
Sortie #261624

 
Tour Wargrounds November 2013 Statistics
Mission NW - Summer - Foucaucourt
Type Nieuport 28.C1
Payload 7.69 x 500
Fuel 60%
Coalition Triple Entente
Country France
Date start 28.11.2013 14:40
Date end 28.11.2013 14:46
Flight time 4 minutes 18 seconds
Ratio 0.84
Status shotdown (killed)
Bullets fired 500
Bullets hits 50
Gun Accuracy 10%
Rockets fired 0
Rockets hits 0
Rockets Accuracy 0%
Dropped bombs 0
Hits Bombs 0
Bomb Accuracy 0%
Score 0
Fighters 0
Fighters (static) 0
TwoSeats 0
Bombers 0
Pilots 0
Gunners 0
Assisted 0
Unconfirmed AK 0
AI Fighters 0
AI TwoSeats 0
AI Bombers 0
AI Pilots 0
AI Gunners 0
Friendly planes 0
Friendly pilots 0
Friendly gunners 0
Aerostats 0
Light tanks 0
Heavy tanks 0
Tanks (static) 0
Locomotives 0
Wagons 0
Light ships 0
Middle ships 0
Heavy ships 0
Ships (static) 0
Submarines 0
Vehicles 0
Vehicles (static) 0
Planes no TO 0
Artillery 0
Artillery (static) 0
Infantry 0
MachineGuns 0
AAA 0
AA MachineGuns 0
Friendly Ground Units 0
Bridges 0
Airfields 0
Railway Stations 0
Factories 0
Firing Point 0
Friendly Buildings 0
28.11.2013 14:40:48
*Oldboy* [Nieuport 28.C1] was respawned
28.11.2013 14:42:00
*Oldboy* [Nieuport 28.C1] take off
28.11.2013 14:45:26
AI [Turret Roland C.IIa] has damaged (0.007) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:26
AI [Turret Roland C.IIa] has damaged (0.012) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:28
AI [Turret Roland C.IIa] has damaged (0.006) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:28
AI [Turret Roland C.IIa] has damaged (0.008) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:28
AI [Turret Roland C.IIa] has damaged (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:29
AI [Turret Roland C.IIa] has damaged (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:29
AI [Turret Roland C.IIa] has damaged (0.006) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:30
AI [Turret Roland C.IIa] has damaged (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:30
AI [Turret Roland C.IIa] has damaged (0.008) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:32
*Oldboy* [Nieuport 28.C1] has damaged (0.008) =J13= shershen [Roland C.IIa]
28.11.2013 14:45:36
AI [Turret Roland C.IIa] has damaged (0.012) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:40
*Oldboy* [Nieuport 28.C1] has wounded (0.25) AI [BotGunnerHCL2]
28.11.2013 14:45:41
AI [Turret Roland C.IIa] has damaged (0.008) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:41
AI [Turret Roland C.IIa] has damaged (0.007) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:43
AI [Turret Roland C.IIa] has damaged (0.006) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:48
AI [Turret Roland C.IIa] has damaged (0.011) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:49
AI [Turret Roland C.IIa] has damaged (0.006) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:49
AI [Turret Roland C.IIa] has damaged (0.006) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:49
AI [Turret Roland C.IIa] has damaged (0.01) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:49
AI [Turret Roland C.IIa] has damaged (0.018) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:49
AI [Turret Roland C.IIa] has damaged (0.013) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:49
AI [Turret Roland C.IIa] has damaged (0.013) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:50
AI [Turret Roland C.IIa] has damaged (0.827) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:50
AI [Turret Roland C.IIa] has shotdown *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:50
AI [Turret Roland C.IIa] has wounded (0.251) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:50
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:50
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:50
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:50
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:51
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:51
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:51
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:51
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:51
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:51
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:52
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:52
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:52
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:52
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:52
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:52
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:53
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:53
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:53
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:53
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:53
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:53
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:53
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:54
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:54
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:54
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:54
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:54
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:54
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:55
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:55
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:55
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:55
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:55
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:55
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:56
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:56
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:56
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:56
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:56
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:56
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:56
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:57
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:57
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:57
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:57
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:57
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:57
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:58
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:58
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:58
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:58
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:58
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:58
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:59
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:59
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:59
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:59
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:59
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:45:59
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:00
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:00
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:00
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:00
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:00
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:00
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:00
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:01
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:01
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:01
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:01
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:01
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:01
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:02
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:02
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:02
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:02
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:02
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:02
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:03
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:03
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:03
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:03
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:03
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:03
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:04
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:04
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:04
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:04
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:04
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:04
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:04
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:05
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:05
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:05
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:05
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:05
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:05
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:06
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:06
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:06
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:06
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:06
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:06
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:07
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:07
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:07
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:07
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:07
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:07
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:08
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:08
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:08
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:08
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:08
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:08
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:08
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:09
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:09
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:09
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:09
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:09
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:09
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:10
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:10
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:10
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:10
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:10
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:10
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:11
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:11
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:11
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:11
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:11
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:11
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:12
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:12
AI [Turret Roland C.IIa] has wounded (0.005) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:12
*Oldboy* [Nieuport 28.C1] has finished
28.11.2013 14:46:12
AI [Turret Roland C.IIa] has wounded (0.015) *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:12
AI [Turret Roland C.IIa] has killed *Oldboy* [Nieuport 28.C1]
28.11.2013 14:46:19
*Oldboy* [Nieuport 28.C1] crashed on the ground